1. 12 Mar, 2018 1 commit
  2. 10 Feb, 2018 1 commit
  3. 01 Feb, 2018 1 commit
  4. 14 Nov, 2017 1 commit
    • Jeff McGlynn's avatar
      PageView ballistics overshoot the page on some devices (#12884) · 473d75a6
      Jeff McGlynn authored
      * PageView ballistics overshoot the page on some devices
      
      On some devices, such as Cupertino “Plus”-sized devices, scrolling left on the first page of a PageView will overshoot the first page and land on the second page.
      
      The issue is that applyContentDimensions incorrectly detects a content size change due to a floating point comparison on certain screen sizes (18257.400000000005 vs 18257.4)
      
      To fix this, perform a nearEqual comparison in applyContentDimensions.
      
      * Apply style changes to nearEqual for code review feedback.
      473d75a6
  5. 23 Aug, 2017 1 commit
  6. 03 May, 2017 1 commit
  7. 04 Mar, 2017 1 commit
  8. 17 Feb, 2017 1 commit
  9. 17 Jan, 2017 1 commit
    • Adam Barth's avatar
      Fix several minor bugs and add many tests (#7506) · 2b742289
      Adam Barth authored
      * MultiTapGestureRecognizer previously would assert if there was no
         competition.
       * GestureArenaTeam would always select the first recongizer as the
         winner even if a later recognizer actually accepted the pointer
         sequence.
       * debugPrintStack would fail a type check if maxFrames was non-null.
       * FractionalOffset.lerp would throw a null-pointer exception if its
         second argument was null.
      
      Also, add a number of tests for previously untested lines of code.
      2b742289
  10. 06 Jan, 2017 1 commit
    • Ian Hickson's avatar
      Add a toString to Simulation (#7364) · 79c8e5c7
      Ian Hickson authored
      Also, make hasOneLineDescription more discerning.
      Also, add a test for hasOneLineDescription.
      Also, add a test for GravitySimulation, to test the toString.
      79c8e5c7
  11. 09 Dec, 2016 1 commit
  12. 15 Oct, 2016 1 commit
  13. 27 Apr, 2016 1 commit