- 07 Aug, 2015 10 commits
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Adam Barth authored
RenderViewport should use integer device pixels
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Adam Barth authored
Rationalize text
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Adam Barth authored
Now they give you a hint as to what went wrong. Also, in checked mode, they now throw during construction instead of during building. Fixes #418
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Adam Barth authored
- Inline -> Pargraph. This class is actually a box, not an inline. It's really a wrapper for RenderParagraph, so Paragraph is the normal name. - InlineBase -> RenderInline. The name we used in C++ for the base class of all inlines was RenderInline, which removes the ugly "Base" suffix. - InlineText -> RenderText. Aligns this name with C++. - InlineStyle -> RenderStyled. Matches the foregoing pattern.
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Adam Barth authored
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Adam Barth authored
When painting a scroll offset, RenderViewport should use integer device pixels to prevent "shimmering" effects on images. Fixes #486
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Adam Barth authored
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Viktor Lidholt authored
Improvements to game performance tests
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Viktor Lidholt authored
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Eric Seidel authored
Unforutnately since Input won't show text if it doesn't start with a letter, this actually makes the experiance slightly worse, but this is definitely the right direction. @abarth
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- 06 Aug, 2015 16 commits
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Adam Barth authored
Add widgets for reparenting widgets
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Adam Barth authored
Wrap widgets you want to reparent in a Mimicable widget and assign the Mimicable widget a global key. Then, given the same global key to a Mimic widget to make it appear elsewhere in the view hierarchy.
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Eric Seidel authored
Roll mojo to https://github.com/domokit/mojo/commit/35de44e3618d508b2b3862af2216aee8c70ad8e5
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Eric Seidel authored
@abarth
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Chinmay Garde authored
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Viktor Lidholt authored
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Viktor Lidholt authored
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Viktor Lidholt authored
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Matt Perry authored
They settle much faster after you fling them now.
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Matt Perry authored
We only use them for the transition to dismissed.
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mpcomplete authored
Push PopupMenu's animation code into its build function and use trans…
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Matt Perry authored
Also add intervals and curves to AnimationPerformance, which affect all variables used by the performance.
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Adam Barth authored
... and use them to improve the horizontal_scrolling example.
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Adam Barth authored
Now ScrollableBlock can combine a horizontally scrolling viewport with a horizontal block. Also rename ViewportScrollDirection to just ScrollDirection for less verbosity.
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Adam Barth authored
Teach Block how to layout horizontally
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Adam Barth authored
We'll need this for horizontally scrolling lists.
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- 05 Aug, 2015 13 commits
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Adam Barth authored
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Eric Seidel authored
Add Fitness.apk with icon
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Eric Seidel authored
This is just one of many steps in preparation for turning fitness into a play-store ready app. @abarth @collinjackson
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Hans Muller authored
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Eric Seidel authored
Add a few bits of documentation to package:sky
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Ian Fischer authored
restart Sky apps on Android without having to restart SkyShell.
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Adam Barth authored
Add a basic radial reaction to the switch
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Adam Barth authored
We still need to tune the various parameters, but this patch is a start.
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Hans Muller authored
workaround for Fitness demo dialog cancel bug
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Viktor Lidholt authored
Adds cull rect to sprite performance test
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Viktor Lidholt authored
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Hans Muller authored
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Eric Seidel authored
I can't really make further progress until at least: https://github.com/dart-lang/dartdoc/issues/766 is resolved, ideally also: https://github.com/dart-lang/dartdoc/issues/763 @abarth
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- 04 Aug, 2015 1 commit
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Viktor Lidholt authored
Initial version of game performance tests
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