- 05 Dec, 2019 1 commit
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Greg Spencer authored
This normalizes all of the "See also" blocks in comments so that they conform in style. They all look like this now: /// See also: /// /// * [MyFavoriteWidget], because it's cool. class Foo {} I removed some useless "See also" blocks, and added commentary to ones that were just "bare" references. This is my penance for adding so many bullets that are "-" instead of "*". :-)
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- 04 Dec, 2019 1 commit
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Alexandre Ardhuin authored
* implicit-casts:false in flutter/lib/src/widgets * address review comments * address review comment
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- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 22 Nov, 2019 1 commit
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Alexandre Ardhuin authored
* make BuildContext.{ancestorStateOfType,ancestorRenderObjectOfType,rootAncestorStateOfType} generic * make BuildContext.inheritFromWidgetOfExactType generic * make BuildContext.ancestorInheritedElementForWidgetOfExactType generic * make BuildContext.ancestorWidgetOfExactType generic * fix snippet * bump scoped_model on temp version * update names * Revert "bump scoped_model on temp version" This reverts commit d1fcbba028cdb07f44738d1652391692d1ea5ec0. * address review comments * fix ci * address review comments * repeat the deprecation notice * fix uppercase * use of recommanded deprecation syntax * address review comment
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- 19 Nov, 2019 1 commit
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Greg Spencer authored
This adds a FocusableActionDetector, a widget which combines the functionality of Actions, Shortcuts, MouseRegion and a Focus widget to create a detector that defines actions and key bindings, and will notify that the focus or hover highlights should be shown or not. This widget can be used to give a control the required detection modes for focus and hover handling on desktop and web platforms. I replaced a bunch of similar code in many of our widgets with this widget, and found that pretty much any control that wants to be focusable wants all of these features as well: focus highlights, hover highlights, and actions to activate it. Also eliminated an extra _hasFocus variable in FocusState that wasn't being used.
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- 01 Nov, 2019 1 commit
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Greg Spencer authored
This adds accessors for WidgetsBinding.instance.focusManager and WidgetsBinding.instance.focusManager.primaryFocus so that they can be more easily found in IDEs and accessed. This adds a top level getter for WidgetsBinding.instance.focusManager.primaryFocus called primaryFocus, and a static accessor FocusManager.instance that returns WidgetsBinding.instance.focusManager.
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- 10 Oct, 2019 1 commit
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Greg Spencer authored
This attempts to reland #40186 and #41220, that were reverted in #41945. The main modifications from the original PRs are that I predefine the shortcuts and actions maps instead of defining them inline in the build function, and I use a new mapEquals to do a deep comparison so that we don't rebuild modified things if the contents of the map haven't changed. I also eliminated an operator== and hashCode that were defined on the Actions widget, since widgets shouldn't have those. (it's too bad though: I get an 85% speedup if we leave this in! Too bad it prevents rebuilding of the children...) Fixes #40101
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- 26 Sep, 2019 1 commit
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Greg Spencer authored
This changes the way ActionDispatchers are found by the Actions widget, so that by default it will look for dispatchers of the parent Actions widgets instead of just creating a default ActionDispatcher. This allows overriding of the ActionDispatcher at the top level: before, the custom action dispatcher would only be invoked if explicitly set on all the Actions widgets. This is not a breaking change because there was a default value to the dispatcher parameter before that performed this function, and not specifying the dispatcher anywhere will still result in a default dispatcher being created.
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- 03 Sep, 2019 1 commit
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Greg Spencer authored
This changes the behavior of text fields, Material buttons, and Chips so that if they are disabled they lose focus. Before this change, it was possible to disable a control and then use focus traversal to reach it anyhow, and in the case of text fields, enter text into a disabled field. Fixes #33985
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- 23 Aug, 2019 1 commit
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Greg Spencer authored
This fixes the hashCode calculation for KeySet<T> so that it doesn't depend on the insertion order of the keys in the set. The fix involves switching from Set<T> to HashSet<T> internally, so that the iteration order is stable around the hash values of the inserted keys, and not the insertion order. This matters when hashList is called in KeySet<T>.hashCode to build the hash value of the contents of the internal set. Fixes #38919
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- 06 Jun, 2019 1 commit
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Greg Spencer authored
This fixes a rather embarrassing bug in ShortcutManager that happened because I forgot to add the tests I meant to add. This fixes the bug, and adds the tests.
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- 04 Jun, 2019 1 commit
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Greg Spencer authored
This implements the keyboard shortcut handling and action invocation in order to provide a place in the infrastructure for keyboard events to trigger actions. This will allow binding of key events to actions like "move the focus to the next widget" and "activate button".
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