- 03 Aug, 2017 1 commit
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Jacob Richman authored
Add Diagnosticable base class and documentation
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- 27 Jul, 2017 1 commit
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Ian Hickson authored
It was 8.0. It's now arbitrarily 18.0. Changing this required adjusting some tests. Adjusting the tests required debugging the tests. Debugging the tests required some tools to help debugging gesture recognizers and gesture arenas, so I added some. It also required updating some toString() methods which resulted in some changes to the tree diagnostics logic. Also I cleaned up some docs while I was at it.
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- 22 Jan, 2017 1 commit
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Ian Hickson authored
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- 16 Nov, 2016 1 commit
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Ian Hickson authored
I used the wrong identifiers here.
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- 15 Nov, 2016 1 commit
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Ian Hickson authored
See https://github.com/flutter/flutter/pull/6861 This silences all but two of the warnings from https://travis-ci.org/flutter/flutter/builds/176055550 One of the silenced warnings was a genuine code error. Some of the others were correct but there was no way for the analyzer to know, and I worked around them. The remainder are problems with the analyzer, specifically https://github.com/dart-lang/sdk/issues/27827 and https://github.com/dart-lang/sdk/issues/27504.
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- 28 Oct, 2016 1 commit
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Jason Simmons authored
If a recognizer is interrupted by an exception from a callback, it could be left in an inconsistent state and be unable to process future events
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- 17 May, 2016 1 commit
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Adam Barth authored
Also, add some missing docs to http.dart and widgets.dart.
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 25 Feb, 2016 2 commits
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Adam Barth authored
There's no reason to make clients supply a PointerRounter and a GestureArena when constructing gesture recognizers. These objects are statics and the gesture recognizers can just grab them directly. Also, remove the callback constructor arguments. Almost no code used them. Instead, people seem to prefer using the `..` operator to set callbacks on the recognizers. Removing the arguments removes a bunch of boilerplate.
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Hixie authored
This allows us to adjust exactly which gestures we're listening for during layout, which I'll use to kill a SizeObserver.
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- 05 Feb, 2016 1 commit
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Adam Barth authored
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- 14 Dec, 2015 1 commit
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Ian Hickson authored
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- 05 Dec, 2015 1 commit
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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- 26 Oct, 2015 1 commit
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Kris Giesing authored
Don't use a timeout to cancel tap tracking. Track only one primary pointer and ignore non-primary pointers. Update tests to reflect desired behaviors. Fixes #1779, #1780, #1781.
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- 13 Oct, 2015 1 commit
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Kris Giesing authored
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- 10 Oct, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
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- 09 Oct, 2015 1 commit
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Hixie authored
Now that you import a top-level file for each layer of the Flutter framework, within the framework we can use relative paths without being worried about the copy/pasta problem we used to have.
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- 03 Oct, 2015 1 commit
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Adam Barth authored
* Rename GestureTapListener (and friends) To GestureTapCallback to match the other gesture callbacks. * Replace "ensureFoo" pattern with ??= operator.
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- 17 Sep, 2015 1 commit
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Adam Barth authored
This patch is part of a sequence of patches towards fewer top-level libraries. In this patch, the gesture libraries are combined into one gestures.dart library.
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- 08 Sep, 2015 1 commit
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Adam Barth authored
These files really belong on other libraries.
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- 28 Aug, 2015 1 commit
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Adam Barth authored
These gestures use the new gesture detection system.
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