- 09 Feb, 2018 1 commit
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Alexander Markov authored
Includes: * Exclude frontend_server from the license crawl (https://github.com/flutter/engine/pull/4645) * Make native wrapper classes non-abstract (https://github.com/flutter/engine/pull/4607) * Restrict clang-format to C, C++, Obj-C, Obj-C++ (https://github.com/flutter/engine/pull/4654)
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- 02 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 16 Jan, 2018 1 commit
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Dwayne Slater authored
* Set _imageInfo to null before adding listener to new ImageStream Fixes an edge case where switching the ImageStream to an already completed ImageStream caused the Image widget to show nothing. ImageStreamCompleter calls the listener during addListener if their image is already loaded. * Fix whitespace * Add test to verify correct behavior * Added test from mravn-google's PR
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- 10 Jan, 2018 1 commit
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Ian Hickson authored
Fixes https://github.com/flutter/flutter/issues/12553 The root cause of https://github.com/flutter/flutter/issues/12553 was that when the refresh indicator went away, which happened after the avatars had started their image loads but before the avatars had loaded, the DecoratedBoxes, along with the rest of the list, got GlobalKey-reparented, which caused the RenderDecoratedBox objects to unregister from the DecorationImagePainters, but they never re-registered since the whole subtree was in a RepaintBoundary and was therefore not explicitly repainted when the tree got reattached. This fixes the bug by explicitly requiring any RenderDecoratedBox to repaint when it's reattached. This is probably a little more aggressive than required; we could probably expose a flag on Decoration that says whether or not the onChanged handler will ever be invoked, and only call markNeedsPaint if that's true, but we'll do that if it turns out that there's a performance issue here. (This patch also introduces a bunch of improved debugging information that I used to track down the bug.)
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- 07 Dec, 2017 1 commit
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Ian Hickson authored
This allows the scheduler library to depend on the services library and the painting library to depend on the scheduler library without the services library having to depend on the scheduler library. While I was at it I also cleaned up some of the binding logic: the licenses logic can now be overridden (and the test library does so), and the image cache can now be overridden as well.
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- 22 Nov, 2017 1 commit
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amirh authored
This makes sure that we don't decode frames when we don't need to run the animation. For example, prior to this CL: an animated image in a page that is not currently at the top of the page stack (it is covered by another page), will keep the the image stream listener, and thus frames will still be decoded.
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- 28 Aug, 2017 1 commit
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Ian Hickson authored
* Introduce a Directionality inherited widget which sets the ambient LTR vs RTL mode (defaulting to null, which means you cannot use directionality-influenced values). * Make it possible to configure Padding (including Container.padding and Container.margin) using a directionality-agnostic EdgeInsets variant. * Provide textDirection and verticalDirection controls on Row and Column to make them RTL-aware. * Introduce a variant of FractionalOffset based on the EdgeInsets variant. Not yet actually used. * Fix all the tests that depended on Row defaulting to LTR.
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- 03 Aug, 2017 1 commit
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Jacob Richman authored
Add Diagnosticable base class and documentation
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- 02 Aug, 2017 1 commit
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Jason Simmons authored
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- 25 Jul, 2017 1 commit
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Jacob Richman authored
Refactor RenderObject.toStringDeep and Widget.toStringDeep code to use DiagnosticsNode.
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- 27 Jun, 2017 1 commit
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Jacob Richman authored
* Switch existings tests to use equalsIgnoringHashCodes and add more tests.
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- 21 Jun, 2017 3 commits
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Jacob Richman authored
* Revert "Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880)" This reverts commit ceb814aa.
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Jacob Richman authored
Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880) This reverts commit d46e208b.
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Jacob Richman authored
* Change all instances of '$runtimeType#$hashCode' to use the describeIdentity method. The describeIdentity method generates a shorter description with a consistent length consisting of the runtime type and the a 5 hex character long truncated version of the hash code.
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- 20 Apr, 2017 1 commit
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Hans Muller authored
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- 20 Mar, 2017 1 commit
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Adam Barth authored
Fixes #7503 Fixes #8870
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 16 Feb, 2017 1 commit
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Todd Volkert authored
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- 09 Dec, 2016 1 commit
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Alexandre Ardhuin authored
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- 19 Nov, 2016 1 commit
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Ian Hickson authored
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- 07 Nov, 2016 1 commit
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Ian Hickson authored
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- 12 Sep, 2016 1 commit
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Ian Hickson authored
This allows us to simplify the logic around inherited widgets e.g. in the Image widget.
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- 30 Aug, 2016 1 commit
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Hans Muller authored
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- 16 Jun, 2016 1 commit
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Ian Hickson authored
Overview ======== This patch refactors images to achieve the following goals: * it allows references to unresolved assets to be passed around (previously, almost every layer of the system had to know about whether an image came from an asset bundle or the network or elsewhere, and had to manually interact with the image cache). * it allows decorations to use the same API for declaring images as the widget tree. It requires some minor changes to call sites that use images, as discussed below. Widgets ------- Change this: ```dart child: new AssetImage( name: 'my_asset.png', ... ) ``` ...to this: ```dart child: new Image( image: new AssetImage('my_asset.png'), ... ) ``` Decorations ----------- Change this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: DefaultAssetBundle.of(context).loadImage('my_asset.png'), ... ), ... ), child: ... ) ``` ...to this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: new AssetImage('my_asset.png'), ... ), ... ), child: ... ) ``` DETAILED CHANGE LOG =================== The following APIs have been replaced in this patch: * The `AssetImage` and `NetworkImage` widgets have been split in two, with identically-named `ImageProvider` subclasses providing the image-loading logic, and a single `Image` widget providing all the widget tree logic. * `ImageResource` is now `ImageStream`. Rather than configuring it with a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`. * `ImageCache.load` and `ImageCache.loadProvider` are replaced by `ImageCache.putIfAbsent`. The following APIs have changed in this patch: * `ImageCache` works in terms of arbitrary keys and caches `ImageStreamCompleter` objects using those keys. With the new model, you should never need to interact with the cache directly. * `Decoration` can now be `const`. The state has moved to the `BoxPainter` class. Instead of a list of listeners, there's now just a single callback and a `dispose()` method on the painter. The callback is passed in to the `createBoxPainter()` method. When invoked, you should repaint the painter. The following new APIs are introduced: * `AssetBundle.loadStructuredData`. * `SynchronousFuture`, a variant of `Future` that calls the `then` callback synchronously. This enables the asynchronous and synchronous (in-the-cache) code paths to look identical yet for the latter to avoid returning to the event loop mid-paint. * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever. * `ImageConfiguration`, a class that describes parameters that configure the `AssetImage` resolver. The following APIs are entirely removed by this patch: * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead. * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor` used to handle. * `RawImageResource` and `AsyncImage` are gone. The following code-level changes are performed: * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`, and `RawResourceImage`, lives in `image.dart`. * `DecoratedBox` and `Container` live in their own file now, `container.dart` (they reference `image.dart`). DIRECTIONS FOR FUTURE RESEARCH ============================== * The `ImageConfiguration` fields are mostly aspirational. Right now only `devicePixelRatio` and `bundle` are implemented. `locale` isn't even plumbed through, it will require work on the localisation logic. * We should go through and make `BoxDecoration`, `AssetImage`, and `NetworkImage` objects `const` where possible. * This patch makes supporting animated GIFs much easier. * This patch makes it possible to create an abstract concept of an "Icon" that could be either an image or a font-based glyph (using `IconData` or similar). (see https://github.com/flutter/flutter/issues/4494) RELATED ISSUES ============== Fixes https://github.com/flutter/flutter/issues/4500 Fixes https://github.com/flutter/flutter/issues/4495 Obsoletes https://github.com/flutter/flutter/issues/4496
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- 16 May, 2016 1 commit
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Ian Hickson authored
This makes it possible to substitute 'flutter run' for 'flutter test' and actually watch a test run on a device. For any test that depends on flutter_test: 1. Remove any import of 'package:test/test.dart'. 2. Replace `testWidgets('...', (WidgetTester tester) {` with `testWidgets('...', (WidgetTester tester) async {` 3. Add an "await" in front of calls to any of the following: * tap() * tapAt() * fling() * flingFrom() * scroll() * scrollAt() * pump() * pumpWidget() 4. Replace any calls to `tester.flushMicrotasks()` with calls to `await tester.idle()`. There's a guarding API that you can use, if you have particularly complicated tests, to get better error messages. Search for TestAsyncUtils.
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- 29 Apr, 2016 1 commit
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Ian Hickson authored
* Refactor widget test framework Instead of: ```dart test("Card Collection smoke test", () { testWidgets((WidgetTester tester) { ``` ...you now say: ```dart testWidgets("Card Collection smoke test", (WidgetTester tester) { ``` Instead of: ```dart expect(tester, hasWidget(find.text('hello'))); ``` ...you now say: ```dart expect(find.text('hello'), findsOneWidget); ``` Instead of the previous API (exists, widgets, widget, stateOf, elementOf, etc), you now have the following comprehensive API. All these are functions that take a Finder, except the all* properties. * `any()` - true if anything matches, c.f. `Iterable.any` * `allWidgets` - all the widgets in the tree * `widget()` - the one and only widget that matches the finder * `firstWidget()` - the first widget that matches the finder * `allElements` - all the elements in the tree * `element()` - the one and only element that matches the finder * `firstElement()` - the first element that matches the finder * `allStates` - all the `State`s in the tree * `state()` - the one and only state that matches the finder * `firstState()` - the first state that matches the finder * `allRenderObjects` - all the render objects in the tree * `renderObject()` - the one and only render object that matches the finder * `firstRenderObject()` - the first render object that matches the finder There's also `layers' which returns the list of current layers. `tap`, `fling`, getCenter, getSize, etc, take Finders, like the APIs above, and expect there to only be one matching widget. The finders are: * `find.text(String text)` * `find.widgetWithText(Type widgetType, String text)` * `find.byKey(Key key)` * `find.byType(Type type)` * `find.byElementType(Type type)` * `find.byConfig(Widget config)` * `find.byWidgetPredicate(WidgetPredicate predicate)` * `find.byElementPredicate(ElementPredicate predicate)` The matchers (for `expect`) are: * `findsNothing` * `findsWidgets` * `findsOneWidget` * `findsNWidgets(n)` * `isOnStage` * `isOffStage` * `isInCard` * `isNotInCard` Benchmarks now use benchmarkWidgets instead of testWidgets. Also, for those of you using mockers, `serviceMocker` now automatically handles the binding initialization. This patch also: * changes how tests are run so that we can more easily swap the logic out for a "real" mode instead of FakeAsync. * introduces CachingIterable. * changes how flutter_driver interacts with the widget tree to use the aforementioned new API rather than ElementTreeTester, which is gone. * removes ElementTreeTester. * changes the semantics of a test for scrollables because we couldn't convince ourselves that the old semantics made sense; it only worked before because flushing the microtasks after every event was broken. * fixes the flushing of microtasks after every event. * Reindent the tests * Fix review comments
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- 14 Apr, 2016 1 commit
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Yegor authored
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- 02 Apr, 2016 1 commit
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Ian Hickson authored
- Create a FlutterErrorDetails struct-like class that describes an exception along with more details that aren't in the exception, like where it was caught and what was going on when it was caught. - Provide a FlutterError static API for handling these objects: - FlutterError.onError which is called whenever Flutter catches an error. - FlutterError.reportError() which handles an error. - FlutterError.dumpErrorToConsole() which is the default behavior for onError. - Removes all the existing exception handler callbacks. - Replaces all the existing places that described exceptions using debugPrint with calls to FlutterError.reportError(). - Extend lockState() to also catch exceptions, so that we catch exceptions that happen during finalizers. - Make the test framework catch errors and treat them as failures. - Provide a mechanism to override this behavior in the test framework. - Make the tests that used to depend on the exception handler callbacks use this new mechanism. - Make pump() also support the phase argument. - Improve some tests using these new features. Fixes #2356, #2988, #2985, #2220.
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- 29 Mar, 2016 1 commit
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Andrew Wilson authored
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