- 26 Jan, 2016 1 commit
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Adam Barth authored
Previously, EditableString had many public members because it needed to implement the KeyboardClient interface. However, that's confusing because these methods cannot be called directly. Now EditableString holds a private implementation of the KeyboardClient, which hides the implementation details. Fixes #208 Fixes #209
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- 25 Jan, 2016 11 commits
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Devon Carew authored
improve device notification support
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Devon Carew authored
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Adam Barth authored
Keyboard service doesn't commit the last edit when it's dismissed
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Adam Barth authored
We were getting the proper values, but we thought we were still composing, so the text was still underlined. Fixes #115
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Matt Perry authored
Support local paths to third-party jars in flutter apk.
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Adam Barth authored
Improve error messages for iOS workflow
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Collin Jackson authored
This reverts commit b240cda8.
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Adam Barth authored
We now check that you've got an "ios" directory and that you have the proper version of Xcode.
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Matt Perry authored
Also improve the error message a bit if a download fails.
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Seth Ladd authored
get a bug fix for multi-line command descriptions
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Seth Ladd authored
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- 24 Jan, 2016 8 commits
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Ian Hickson authored
_getPadding was ignoring its argument
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Ian Hickson authored
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Ian Hickson authored
Reimplement Inherited.notifyDescendants to use a registration list
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Ian Hickson authored
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Ian Hickson authored
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Ian Hickson authored
...instead of a deep walk.
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Adam Barth authored
Add material design features to Input
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Adam Barth authored
That way folks can customize it if they want (and it makes the code a bit more self-documenting).
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- 23 Jan, 2016 5 commits
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Adam Barth authored
Now the label animates from its inline position to above the text and the focus highlight grows into place.
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Adam Barth authored
RawEditableLine is now responsible for the scrolling behavior, which removes the need for callbacks between RawEditableLine and Input. It also fixes a bug whereby the whole Input widget (including its icon) would scroll when the text got long.
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Adam Barth authored
Properly support labels, hints, icons, and custom typography.
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Collin Jackson authored
This reverts commit ab300634.
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Collin Jackson authored
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- 22 Jan, 2016 15 commits
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Eric Seidel authored
Make `flutter list` not crash on linux.
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Eric Seidel authored
Turns out linux does have an ideviceinstaller package however it doesn't contain idevice_id or any of the other tools we use. Furthermore we don't have xcrun or the rest of xcode on linux so we can't manipulate simulators either. No sense in printing out a warning that ios isn't supported every time on linux, so I wrapped that block in osx only. @chinmaygarde @devoncarew
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Adam Barth authored
Add the ability to lose focus
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Adam Barth authored
Fixes #1308
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Adam Barth authored
Input widget shrinks when typing a space
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Adam Barth authored
This patch restructures how we size the editing region of the Input widget. Now RenderEditableLine understands that it's a single-line editing widget and sizes itself correctly.
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Adam Barth authored
Simplify colorizing icons
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Adam Barth authored
Now you can colorize an Icon simply by proving a Color for the Icon.
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Devon Carew authored
Refactor device.dart
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Devon Carew authored
remove device type specific checks
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Matt Perry authored
'flutter apk' now supports dynamically registered services.
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Matt Perry authored
Third-party libraries can now provide their own mojo services. They do so by adding a config.yaml file to their pub package which contains - a list of service names and java classes which handles that service's registration. - a list of pre-built .jar files to statically link with the app's shell when building the app.
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Hans Muller authored
Change Block children to be a named parameter This is a backwards incompatible change.
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Hans Muller authored
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Hans Muller authored
Added TwoLevelList et al, a Material Expand/Collapse List Control A TwoLevelList can can contain TwoLevelListItems, essentially ordinary list items, or TwoLevelSublists which have a list of items of their own. Tapping on a TwoLevelSublist causes it to expand, showing its items. Tapping again causes it to collapse.
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