- 02 Aug, 2018 1 commit
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Alexandre Ardhuin authored
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- 27 Jul, 2018 1 commit
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Todd Volkert authored
It was causing problems rolling Flutter into Fuchsia
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- 23 Jul, 2018 1 commit
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Alexandre Ardhuin authored
* re-enable lint unnecessary_const * remove trailling whitespaces * remove unnecessary const (after merge)
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- 16 Jul, 2018 2 commits
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Ian Hickson authored
This reverts commit cc1cf13e.
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Alexandre Ardhuin authored
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- 09 Jun, 2018 1 commit
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Will Larche authored
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- 02 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 11 Jan, 2018 1 commit
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Alexandre Ardhuin authored
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- 15 Dec, 2017 1 commit
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Chris Bracken authored
By default BoxScrollView (and hence ListView, which is a subclass) padding is the media padding along its scroll axis in order to avoid placing list items within areas where user interaction should be minimised -- e.g. under the status bar, or in and around the iPhone X notch in landscape mode. In cases where a list item should occupy the padding area, developers should set the ListView padding to EdgeInsets.zero so as not to pick up the default media padding. For widgets inside the drawer that should avoid safe areas, developers can add a SafeArea widget.
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- 09 Jun, 2017 1 commit
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Hans Muller authored
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- 10 May, 2017 1 commit
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Chris Bracken authored
Also includes minor doc fixes.
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- 03 May, 2017 1 commit
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Jason Simmons authored
Fixes https://github.com/flutter/flutter/issues/9342
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- 27 Apr, 2017 1 commit
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Ian Hickson authored
backgroundColor -> color backgroundImage -> image BackgroundImage -> DecorationImage
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- 26 Apr, 2017 1 commit
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Mehmet Fidanboylu authored
* Add a tile scrolling test to complex_layout app * - Review comments and fix analyzer failures. * Use ListView.builder pattern.
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- 23 Apr, 2017 1 commit
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Alexandre Ardhuin authored
* more widget const constructors * prefer const constructors * address review comments
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- 21 Apr, 2017 2 commits
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Adam Barth authored
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Alexandre Ardhuin authored
* make @immutable const * fix build
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- 10 Apr, 2017 1 commit
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Yegor authored
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- 08 Apr, 2017 2 commits
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Alexandre Ardhuin authored
* upgrade to linter-0.1.30 * add prefer_is_empty lint * add directives_ordering lint * add no_adjacent_strings_in_list lint * add no_duplicate_case_values lint * add prefer_collection_literals lint * add prefer_const_constructors lint * add prefer_contains lint * add prefer_initializing_formals lint * add unnecessary_null_aware_assignments lint * add unnecessary_null_in_if_null_operators lint
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Ian Hickson authored
Nobody knew what a Block was.
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- 07 Apr, 2017 1 commit
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Ian Hickson authored
Aggressively apply the const lint.
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- 24 Mar, 2017 1 commit
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Hans Muller authored
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- 21 Mar, 2017 1 commit
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Alexandre Ardhuin authored
* use color.shadeXxx instead of color[Xxx] * remove calls to .shade500 on MaterialColor * remove calls to .shade200 on MaterialAccentColor * fix test
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 21 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 14 Feb, 2017 1 commit
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Adam Barth authored
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- 07 Feb, 2017 2 commits
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Adam Barth authored
We need to study these benchmark numbers more carefully. See #7937
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Adam Barth authored
In particular, we now use ListView in the about dialog.
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- 04 Feb, 2017 1 commit
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Ian Hickson authored
This prepares us for a CustomScrollView that takes slivers.
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- 31 Jan, 2017 3 commits
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Ian Hickson authored
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Jason Simmons authored
The finder will only match the widget's ValueKey if both have identical runtime types
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Ian Hickson authored
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- 26 Jan, 2017 1 commit
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Adam Barth authored
This patch deploys ScrollView in a number of demos and manual tests.
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- 09 Jan, 2017 1 commit
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Hans Muller authored
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- 22 Nov, 2016 1 commit
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Adam Barth authored
This patch replaces uses of Flexible with Expanded where we're using FlexFit.tight. We still need to think of a better name for the FlexFit.loose variant. Also, improve the docs for Row, Column, Flex, and RenderFlex to be more problem-oriented and to give a complete account of the layout algorithn. Fixes #6960 Fixes #5169
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- 29 Jul, 2016 2 commits
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Dragoș Tiselice authored
* Added custom radii to RRect. This is the first commit towads an implementation of MergeableMaterial. It adds custom radii to RRect. * Renamed RRect constructors and added BorderRadius. BorderRadius is a class similar to EdgeInsets that lets you define all rounded corners of a rounded rectangle easily.
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Ian Hickson authored
And make Scrollbar work with LazyBlock. And an about box to the Stocks sample app.
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- 21 Jun, 2016 2 commits
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Hans Muller authored
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Ian Hickson authored
Anywhere that accepted IconData now accepts either an Icon or an ImageIcon. Places that used to take an IconData in an `icon` argument, notably IconButton and DrawerItem, now take a Widget in that slot. You can wrap the value that used to be passed in in an Icon constructor to get the same result. Icon itself now takes the icon as a positional argument, for brevity. ThemeData now has an iconTheme as well as a primaryIconTheme, the same way it has had a textTheme and primaryTextTheme for a while. IconTheme.of() always returns a value now (though that value itself may have nulls in it). It defaults to the ThemeData.iconTheme. IconThemeData.fallback() is a new method that returns an icon theme data structure with all fields filled in. IconTheme.merge() is a new constructor that takes a context and creates a widget that mixes in the new values with the inherited values. Most places that introduced an IconTheme widget now use IconTheme.merge. IconThemeData.merge and IconThemeData.copyWith act in a way analogous to the similarly-named members of TextStyle. ImageIcon is introduced. It acts like Icon but takes an ImageProvider instead of an IconData. Also: Fix the analyzer to actually check the stocks app.
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- 16 Jun, 2016 1 commit
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Ian Hickson authored
Overview ======== This patch refactors images to achieve the following goals: * it allows references to unresolved assets to be passed around (previously, almost every layer of the system had to know about whether an image came from an asset bundle or the network or elsewhere, and had to manually interact with the image cache). * it allows decorations to use the same API for declaring images as the widget tree. It requires some minor changes to call sites that use images, as discussed below. Widgets ------- Change this: ```dart child: new AssetImage( name: 'my_asset.png', ... ) ``` ...to this: ```dart child: new Image( image: new AssetImage('my_asset.png'), ... ) ``` Decorations ----------- Change this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: DefaultAssetBundle.of(context).loadImage('my_asset.png'), ... ), ... ), child: ... ) ``` ...to this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: new AssetImage('my_asset.png'), ... ), ... ), child: ... ) ``` DETAILED CHANGE LOG =================== The following APIs have been replaced in this patch: * The `AssetImage` and `NetworkImage` widgets have been split in two, with identically-named `ImageProvider` subclasses providing the image-loading logic, and a single `Image` widget providing all the widget tree logic. * `ImageResource` is now `ImageStream`. Rather than configuring it with a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`. * `ImageCache.load` and `ImageCache.loadProvider` are replaced by `ImageCache.putIfAbsent`. The following APIs have changed in this patch: * `ImageCache` works in terms of arbitrary keys and caches `ImageStreamCompleter` objects using those keys. With the new model, you should never need to interact with the cache directly. * `Decoration` can now be `const`. The state has moved to the `BoxPainter` class. Instead of a list of listeners, there's now just a single callback and a `dispose()` method on the painter. The callback is passed in to the `createBoxPainter()` method. When invoked, you should repaint the painter. The following new APIs are introduced: * `AssetBundle.loadStructuredData`. * `SynchronousFuture`, a variant of `Future` that calls the `then` callback synchronously. This enables the asynchronous and synchronous (in-the-cache) code paths to look identical yet for the latter to avoid returning to the event loop mid-paint. * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever. * `ImageConfiguration`, a class that describes parameters that configure the `AssetImage` resolver. The following APIs are entirely removed by this patch: * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead. * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor` used to handle. * `RawImageResource` and `AsyncImage` are gone. The following code-level changes are performed: * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`, and `RawResourceImage`, lives in `image.dart`. * `DecoratedBox` and `Container` live in their own file now, `container.dart` (they reference `image.dart`). DIRECTIONS FOR FUTURE RESEARCH ============================== * The `ImageConfiguration` fields are mostly aspirational. Right now only `devicePixelRatio` and `bundle` are implemented. `locale` isn't even plumbed through, it will require work on the localisation logic. * We should go through and make `BoxDecoration`, `AssetImage`, and `NetworkImage` objects `const` where possible. * This patch makes supporting animated GIFs much easier. * This patch makes it possible to create an abstract concept of an "Icon" that could be either an image or a font-based glyph (using `IconData` or similar). (see https://github.com/flutter/flutter/issues/4494) RELATED ISSUES ============== Fixes https://github.com/flutter/flutter/issues/4500 Fixes https://github.com/flutter/flutter/issues/4495 Obsoletes https://github.com/flutter/flutter/issues/4496
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