- 26 Apr, 2017 1 commit
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Todd Volkert authored
`adb` can sometimes hang, which will in turn hang the Dart isolate if we're using `Process.runSync()`. This changes many of the `Device` methods to return `Future<T>` in order to allow them to use the async process methods. A future change will add timeouts to the associated calls so that we can properly alert the user to the hung `adb` process. This is work towards #7102, #9567
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 23 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 14 Feb, 2017 1 commit
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Michael Goderbauer authored
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- 23 Jan, 2017 1 commit
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Ian Hickson authored
...now that we have generic methods, their types need to be specified too.
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- 22 Jan, 2017 1 commit
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Dan Rubel authored
Refactor DevFS so that it's easier to add new types of content such as kernel code * add tests for DevFS package scanning * add tests for DevFS over VMService protocol * which covers _DevFSHttpWriter and ServiceProtocolDevFSOperations * replace AssetBundleEntry and DevFSEntry with DevFSContent * refactor to cleanup common code and replace some fields with locals * rework .package file generation refactor away DevFSOperations.writeSource * only update .package file if it has changed * only write/delete/evict assets that have been changed/removed
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- 07 Jan, 2017 1 commit
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Todd Volkert authored
This removes direct file access from within flutter_tools in favor of using `package:file` via a `FileSystem` that's accessed via the `ApplicationContext`. This lays the groundwork for us to be able to easily swap out the underlying file system when running Flutter tools, which will be used to provide a record/replay file system, analogous to what we have for process invocations.
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- 17 Aug, 2016 1 commit
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Devon Carew authored
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- 10 Aug, 2016 1 commit
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Jason Simmons authored
Previously the FLX builder compressed assets only if they were not dynamically generated. This meant that the license file was not compressed.
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- 09 Aug, 2016 1 commit
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Jason Simmons authored
This can happen if you build an FLX in release mode for an app with no assets (such as the hello_world example)
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- 27 Jul, 2016 1 commit
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John McCutchan authored
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- 08 Apr, 2016 1 commit
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Devon Carew authored
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 03 Mar, 2016 1 commit
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Devon Carew authored
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- 27 Feb, 2016 1 commit
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Devon Carew authored
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