1. 21 Mar, 2016 1 commit
    • Ian Hickson's avatar
      Provide more documentation for MojoShell · bef6ff3b
      Ian Hickson authored
      As usual, as I was doing this I ran into some stuff that seemed hard
      to document as-is and so I changed it. In this case, in the "http"
      library. The new code is more or less equivalent, I think, but the
      resulting documentation makes it more obvious that it's wrong...
      bef6ff3b
  2. 18 Mar, 2016 1 commit
  3. 14 Mar, 2016 1 commit
  4. 12 Mar, 2016 3 commits
  5. 02 Mar, 2016 1 commit
  6. 01 Mar, 2016 1 commit
    • Adam Barth's avatar
      Minor improvements to AnimationController · 08de980a
      Adam Barth authored
      * Makes repeat default to the lower and upper bounds
      * Makes animateTo handle unbounded ranges better
      * Improve the name of _TweenSimulation
      
      Fixes #2096
      Fixes #2090
      Fixes #2091
      08de980a
  7. 27 Feb, 2016 2 commits
    • Adam Barth's avatar
      Remove AnimationDirection · 3bbeee7b
      Adam Barth authored
      This concept is now private to AnimationController. All the clients actually
      want the AnimationStatus.
      3bbeee7b
    • Adam Barth's avatar
      Elide fewer AnimationStatus callbacks · 25ab5555
      Adam Barth authored
      Previously we would elide forward and reverse callbacks that canceled each
      other out, which broke the expected state machine. Now we synchronously deliver
      status callbacks when start an animation.
      
      Fixes #1913
      25ab5555
  8. 25 Feb, 2016 1 commit
  9. 24 Feb, 2016 1 commit
  10. 22 Feb, 2016 1 commit
  11. 21 Feb, 2016 1 commit
  12. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  13. 05 Feb, 2016 1 commit
  14. 22 Jan, 2016 1 commit
  15. 21 Jan, 2016 3 commits
  16. 20 Jan, 2016 1 commit
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875