- 06 Nov, 2015 1 commit
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Adam Barth authored
We need to use the performance for the "from" route when going backwards. Also, fix a bug in the HeroParty where it would call the quest finished callback multiple times. Fixes #1958
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- 29 Oct, 2015 1 commit
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Adam Barth authored
In this approach, the hero support is layered on top of the basic navigator functionality.
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- 27 Oct, 2015 1 commit
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Adam Barth authored
We still use special-purpose typedefs in the gesture code for symmetry with other gesture callbacks. Fixes #1827
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- 22 Oct, 2015 2 commits
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Hixie authored
By default now heroes won't animate if they don't find a matching hero on the target page. You can make them animate by setting 'alwaysAnimate: true' on the Hero constructor.
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Adam Barth authored
Now you don't need to pass the navigator around everywhere.
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- 21 Oct, 2015 1 commit
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Hixie authored
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