- 24 Jan, 2019 2 commits
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Frederik Schweiger authored
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Dan Field authored
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- 12 Sep, 2018 1 commit
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Alexandre Ardhuin authored
* enable lint unnecessary_new * fix tests * fix tests * fix tests
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- 07 Sep, 2018 1 commit
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Jonah Williams authored
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- 29 Aug, 2018 1 commit
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- 23 Aug, 2018 1 commit
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Jonah Williams authored
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- 12 Mar, 2018 1 commit
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Jason Simmons authored
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- 02 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 22 Nov, 2017 1 commit
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Kyle Bradshaw authored
* AnimationController reset() method Just a simple convenience method to fix #13039 * Added `reset()` test * More test expectations Per feedback. * Removed test print * Improved documentation of reset() * Add controller.reverse to test
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- 16 Nov, 2017 1 commit
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Ian Hickson authored
Previously, ExpansionPanel would do weird things if interacted with when it was already animating. This is fixed and there's now a test. Also: * Minor fixes to make the gallery work in RTL, not that there's any way to see that without hard-coding the framework to RTL. But at least I'll be less annoyed when doing that. * Some trivial code and documentation cleanup.
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- 04 Aug, 2017 3 commits
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Michael Goderbauer authored
* Adding tests for animationStatus * remove comments * animateTo is allways forward * clearify docs * review comments
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Michael Goderbauer authored
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Michael Goderbauer authored
* Do not schedule animation if already at the target value * Partially fixes https://github.com/flutter/flutter/issues/11495. * Also includes a fix for Cupertino button to always run the tap animation even if the finger is immediately lifted from the screen (uncovered by a test failure). * refactorings * more tests * test clearifications * remove Listener * fix lints * fix async issue
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- 02 May, 2017 1 commit
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Ian Hickson authored
This splits the frame pipeline into two, beginFrame and drawFrame. As part of making this change I added some debugging hooks that helped debug the issues that came up: * I added debugPrintScheduleFrameStacks which prints a stack whenever a frame is actually scheduled, so you can see why frames are being scheduled. * I added some toString output to EditableText and RawKeyboardListener. * I added a scheduler_tester.dart library for scheduler library tests. * I changed the test framework to flush microtasks before pumping. * Some asserts that had the old string literal form were replaced by asserts with messages. I also fixed a few subtle bugs that this uncovered: * setState() now calls `ensureVisualUpdate`, rather than `scheduleFrame`. This means that calling it from an AnimationController callback does not actually schedule an extra redundant frame as it used to. * I corrected some documentation.
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- 16 Mar, 2017 1 commit
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Hans Muller authored
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- 15 Mar, 2017 1 commit
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Alexandre Ardhuin authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 20 Jan, 2017 1 commit
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Adam Barth authored
Also, fix some minor bugs with SynchronousFuture.
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- 19 Jan, 2017 1 commit
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Adam Barth authored
Previously the navigator wouldn't always call Route.dispose when it was removed from the tree. After this patch, the navigator remembers popped routes so that it can call dispose on them when it is removed from the tree. Also, improve some error messages around calling dispose() more than once on routes and AnimationControllers. Fixes #7457
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- 11 Jan, 2017 1 commit
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Adam Barth authored
Also, make the exception handling for global key listeners slightly more robust.
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- 17 Nov, 2016 1 commit
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Ian Hickson authored
(and minor doc changes) This will in the future allow Scrollable to not track the Simulation itself.
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- 26 Sep, 2016 1 commit
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Ian Hickson authored
This requires all AnimationController objects to be given a TickerProvider, a class that can create the Ticker. It also provides some nice mixins for people who want to have their State provide a TickerProvider. And a schedulerTickerProvider for those cases where you just want to see your battery burn. Also, we now enforce destruction order for elements.
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- 04 Aug, 2016 1 commit
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Jason Simmons authored
This also required changing the AnimationController state transition logic to signal completion of the animation during the tick that finishes the simulation. Fixes https://github.com/flutter/flutter/issues/3675
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- 24 Jun, 2016 1 commit
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Adam Barth authored
`flutter test` now has a `--merge-coverage` flag that can be used to merge coverage data from previous runs, enabling faster iteration cycles.
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- 23 Jun, 2016 2 commits
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Adam Barth authored
We now have 100% coverage of animation.dart and animation_controller.dart. Also, add some basic tools for working with lcov files. These tools need much more polish.
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Adam Barth authored
Also, fix the bug where apps would assert when you change the time dilation. Use that mechanism to fix the animation controller tests.
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- 13 Jun, 2016 1 commit
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Adam Barth authored
Instead of flinging to between 0.0 and 1.0, we should adapt the default spring to the controller's upper and lower bounds. Fixes #3545
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- 04 May, 2016 1 commit
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pq authored
The `flutter` package gets more types! Follow-up from: https://github.com/flutter/flutter/pull/3727.
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- 22 Apr, 2016 1 commit
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Ian Hickson authored
The old names were getting silly and started stepping on valuable namespace. The new names are consistent and clear.
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- 02 Mar, 2016 1 commit
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Adam Barth authored
Fixes #2324
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- 27 Feb, 2016 1 commit
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Adam Barth authored
Previously we would elide forward and reverse callbacks that canceled each other out, which broke the expected state machine. Now we synchronously deliver status callbacks when start an animation. Fixes #1913
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- 21 Feb, 2016 1 commit
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Adam Barth authored
We should mutate the status of the AnimationController before calling the status callbacks so that we're prepared to be re-entered. Fixes #1911
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