1. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  2. 23 Nov, 2015 1 commit
  3. 17 Nov, 2015 1 commit
  4. 11 Nov, 2015 2 commits
  5. 13 Oct, 2015 1 commit
  6. 10 Oct, 2015 2 commits
  7. 22 Sep, 2015 1 commit
  8. 30 Aug, 2015 1 commit
    • Adam Barth's avatar
      Scrolls should start immediately when possible · bef55951
      Adam Barth authored
      If there are no other gestures in the arena, we should kick off the scroll
      gesture right away. This change pulled a refactoring of how we dispatch events
      to Widgets. Now we dispatch events to Widgets interleaved with their associated
      RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
      bef55951
  9. 28 Aug, 2015 1 commit