- 05 Dec, 2015 1 commit
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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- 23 Nov, 2015 1 commit
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Adam Barth authored
This package contains WidgetTester, which is very useful when writing tests for widgets.
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- 17 Nov, 2015 1 commit
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Adam Barth authored
To make the units clear.
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- 11 Nov, 2015 2 commits
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Hans Muller authored
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Hans Muller authored
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- 13 Oct, 2015 1 commit
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Kris Giesing authored
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- 10 Oct, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
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- 22 Sep, 2015 1 commit
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Adam Barth authored
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- 30 Aug, 2015 1 commit
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Adam Barth authored
If there are no other gestures in the arena, we should kick off the scroll gesture right away. This change pulled a refactoring of how we dispatch events to Widgets. Now we dispatch events to Widgets interleaved with their associated RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
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- 28 Aug, 2015 1 commit
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Adam Barth authored
These gestures use the new gesture detection system.
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