- 20 Mar, 2018 1 commit
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Alexandre Ardhuin authored
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- 02 Mar, 2018 1 commit
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Chris Bracken authored
Orientation, and by extension time for rotation between orientations, was aspirational and never used. While this is technically a breaking change, this code never actually did anything. If you were setting either orientation or timeForRotation, simply delete those parameters and the code will continue to behave identically to how it had been.
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- 21 Sep, 2017 1 commit
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Alexandre Ardhuin authored
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- 14 Sep, 2017 1 commit
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Carlo Bernaschina authored
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- 23 Aug, 2017 1 commit
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Ian Hickson authored
These properties had a high cost in the documentation because they're all top-level properties, and there's really very little reason for these values to be configurable in the first place.
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- 03 Aug, 2017 1 commit
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Jacob Richman authored
Add Diagnosticable base class and documentation
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- 25 Jul, 2017 1 commit
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Jacob Richman authored
Refactor RenderObject.toStringDeep and Widget.toStringDeep code to use DiagnosticsNode.
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- 16 May, 2017 1 commit
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Ian Hickson authored
Previously we used logical pixels. This made the accessibility metrics tiny on modern devices, since the OS works in physical units. Also add a bit more debugging info and some docs.
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- 19 Apr, 2017 2 commits
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Ian Hickson authored
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Adam Barth authored
Turns out we have many immutable classes. Fixes #6892
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- 12 Apr, 2017 1 commit
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Ian Hickson authored
* Manually fix every use of Point.x and Point.y Some of these were moved to dx/dy, but not all. * Manually convert uses of the old gradient API * Remove old reference to Point. * Mechanical changes I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g' git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g' git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g' git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g' git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g' git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g' git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g' git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g' git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g' git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g' git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g' git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g' git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g' git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g' git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g' git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g' * Mechanical changes - dartdocs I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g' git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g' * Further improvements and a test * Fix minor errors from rebasing... * Roll engine
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- 19 Mar, 2017 1 commit
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Adam Barth authored
Fixes #4301
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
Covers lib/ in package:flutter.
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- 23 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 13 Feb, 2017 1 commit
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Adam Barth authored
I've been using these locally, but they're likely to be useful to other people as well.
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- 16 Nov, 2016 1 commit
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Ian Hickson authored
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- 15 Sep, 2016 1 commit
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Adam Barth authored
The engine now reports coordinates in physical pixels.
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- 30 May, 2016 1 commit
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Adam Barth authored
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- 27 May, 2016 1 commit
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Adam Barth authored
There are still many more left before rendering.dart is complete.
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- 20 May, 2016 1 commit
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Ian Hickson authored
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- 16 May, 2016 1 commit
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Ian Hickson authored
This makes it possible to substitute 'flutter run' for 'flutter test' and actually watch a test run on a device. For any test that depends on flutter_test: 1. Remove any import of 'package:test/test.dart'. 2. Replace `testWidgets('...', (WidgetTester tester) {` with `testWidgets('...', (WidgetTester tester) async {` 3. Add an "await" in front of calls to any of the following: * tap() * tapAt() * fling() * flingFrom() * scroll() * scrollAt() * pump() * pumpWidget() 4. Replace any calls to `tester.flushMicrotasks()` with calls to `await tester.idle()`. There's a guarding API that you can use, if you have particularly complicated tests, to get better error messages. Search for TestAsyncUtils.
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- 12 May, 2016 1 commit
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pq authored
It's safe to remove the unneeded `void`s from setters since the blocking issues in the `always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/). We can also safely flip the bit on `avoid_return_types_on_setters`.
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- 22 Apr, 2016 2 commits
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Ian Hickson authored
This adds in particular the ability to track the time at which the framework boots up, and the time at which we are confident we have completed the first useful frame.
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Ian Hickson authored
The old names were getting silly and started stepping on valuable namespace. The new names are consistent and clear.
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- 24 Mar, 2016 1 commit
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Kris Giesing authored
Fixes #2723
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 08 Mar, 2016 1 commit
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Hixie authored
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- 14 Feb, 2016 1 commit
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Ian Hickson authored
...so that it's easier to copy/paste between the rendering and settings layers.
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- 12 Feb, 2016 1 commit
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Hixie authored
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- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 05 Feb, 2016 1 commit
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Hixie authored
* Use actual exceptions rather than assertions containing code containing strings when trying to give messages to authors. * Introduce RenderingError which is an AssertionError that takes a string argument, to support the above. * Provide a BoxDimensions.hasBoundedWidth/hasBoundedHeight API. * Document BoxDimensions.isNormalized. * Provide more useful information when we assert isNormalized and find that it is false. * When finding the size is infinite, crawl the tree to figure out which render box is likely responsible for the infinite constraints. * Provide more information when size doesn't match the constraints. * Provide more information when intrinsic dimension methods violate the constraints. * Only spam a huge amount of information for the first exception from the rendering library. I've noticed a lot of people looking at the last exception printed rather than the first and that's very misleading -- after the rendering library hits an exception, all bets are off regarding what'll happen in the future. All kinds of asserts might fire. * Improve docs around the debug methods and flags for the above. * Make Block default to have no children. Previously, giving no children crashed with a confusing message about a null deref in an assert.
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- 27 Jan, 2016 1 commit
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Hixie authored
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- 16 Jan, 2016 1 commit
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Ian Hickson authored
And rootConstraints to configuration. This type and its variable have nothing to do with Constraints. Fixes https://github.com/flutter/flutter/issues/829
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- 11 Jan, 2016 1 commit
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Adam Barth authored
Also, introduce alwaysNeedsCompositing to force the "needs compositing" bit to true without necessarily introducing a ContainerLayer into the layer tree. A future patch will make use of alwaysNeedsCompositing to optimize opacity layers.
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- 16 Dec, 2015 1 commit
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Hixie authored
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- 14 Dec, 2015 1 commit
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Ian Hickson authored
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- 02 Dec, 2015 1 commit
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Florian Loitsch authored
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- 26 Nov, 2015 1 commit
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Hixie authored
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- 20 Nov, 2015 1 commit
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Adam Barth authored
Fixes #507
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- 19 Nov, 2015 1 commit
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Adam Barth authored
The repaint raindbow tints each recording with a rotating set of colors so you can see which pixels are repainting each frame.
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