1. 03 Aug, 2017 1 commit
  2. 25 Jul, 2017 1 commit
  3. 21 Jul, 2017 1 commit
    • xster's avatar
      iOS text selection (#11224) · aa096b50
      xster authored
      Extract common text selection overlay logic from Material to Widget and create a Cupertino version of the overlays
      aa096b50
  4. 18 Jul, 2017 1 commit
  5. 23 Jun, 2017 1 commit
  6. 13 Jun, 2017 1 commit
  7. 03 May, 2017 1 commit
  8. 28 Apr, 2017 1 commit
    • xster's avatar
      Create a text validator/formatter mechanism (#9535) · f65fea8e
      xster authored
      * Add a text formatter interface used by EditingText. Provide some default implementations.
      
      * self nits
      
      * Handle -1 selection offsets
      
      * review notes
      
      * simplify regular expression
      
      * Add whitelisting formatters. Use a custom phone number formatter in text demo.
      
      * review notes
      
      * not being able to addAll(null) is pretty annoying
      
      * review notes
      
      * partial tests
      
      * Add tests
      
      * didn’t end up needing mockito
      
      * move to services
      f65fea8e
  9. 21 Apr, 2017 1 commit
  10. 17 Apr, 2017 1 commit
  11. 11 Apr, 2017 1 commit
    • xster's avatar
      Rename State.config to widget everywhere (#9273) · 89a7fdfc
      xster authored
      Rename State.config to State.widget
      Rename State.didUpdateConfig to State.didUpdateWidget
      Renamed all State subclasses' local variables named config to something else
      89a7fdfc
  12. 02 Apr, 2017 3 commits
    • Adam Barth's avatar
      Make it possible to center the text in a TextField (#9140) · 0b31c699
      Adam Barth authored
      Also, fix an issue where hint text wasn't visible when the
      InputDecoration was collapsed.
      
      Fixes #8541
      0b31c699
    • Adam Barth's avatar
      Remove old, draft dartdoc · 9946355e
      Adam Barth authored
      9946355e
    • Adam Barth's avatar
      Rationalize text input widgets (#9119) · ae899486
      Adam Barth authored
      After this patch, there are three major text input widgets:
      
       * EditableText. This widget is a low-level editing control that
         interacts with the IME and displays a blinking cursor.
      
       * TextField. This widget is a Material Design text field, with all the
         bells and whistles. It is highly configurable and can be reduced down
         to a fairly simple control by setting its `decoration` property to
         null.
      
       * TextFormField. This widget is a FormField that wraps a TextField.
      
      This patch also replaces the InputValue data model for these widgets
      with a Listenable TextEditingController, which is much more flexible.
      
      Fixes #7031
      ae899486