1. 22 Aug, 2019 1 commit
  2. 19 Aug, 2019 1 commit
  3. 10 Aug, 2019 1 commit
  4. 09 Aug, 2019 1 commit
  5. 06 Aug, 2019 1 commit
  6. 05 Aug, 2019 3 commits
  7. 31 Jul, 2019 1 commit
  8. 29 Jul, 2019 1 commit
  9. 19 Jul, 2019 1 commit
  10. 04 Jul, 2019 1 commit
  11. 27 Jun, 2019 2 commits
  12. 21 Jun, 2019 2 commits
  13. 14 Jun, 2019 1 commit
  14. 12 Jun, 2019 1 commit
  15. 05 Jun, 2019 1 commit
    • Greg Spencer's avatar
      Game controller button support (#33868) · f0978c22
      Greg Spencer authored
      This adds support for game controller buttons. It adds some supplemental USB HID codes that aren't available from the Chromium source code, and maps those on Android to the game pad buttons that Android supports. Other platforms are not supported yet.
      f0978c22
  16. 04 Jun, 2019 3 commits
  17. 01 Jun, 2019 2 commits
  18. 31 May, 2019 1 commit
  19. 30 May, 2019 2 commits
  20. 29 May, 2019 2 commits
  21. 25 May, 2019 1 commit
  22. 22 May, 2019 2 commits
  23. 10 May, 2019 1 commit
  24. 09 May, 2019 1 commit
  25. 30 Apr, 2019 1 commit
    • Greg Spencer's avatar
      Keycode generation doc fix (#31493) · 0245a29a
      Greg Spencer authored
      Fixes a typo in the key generator readme.
      
      Updated the examples in the readme to reflect that the examples were for physical key codes, where we're actually talking about logical key codes there.
      0245a29a
  26. 25 Apr, 2019 2 commits
  27. 24 Apr, 2019 1 commit
  28. 23 Apr, 2019 1 commit
  29. 22 Apr, 2019 1 commit
    • Greg Spencer's avatar
      Implement focus traversal for desktop platforms, shoehorn edition. (#30040) · 4218c0bc
      Greg Spencer authored
      Implements focus traversal for desktop platforms, including re-implementing the existing focus manager and focus tree.
      
      This implements a Focus widget that can be put into a widget tree to allow input focus to be given to a particular part of a widget tree.
      
      It incorporates with the existing FocusScope and FocusNode infrastructure, and has minimal breakage to the API, although FocusScope.reparentIfNeeded is removed, replaced by a call to FocusAttachment.reparent(), so this is a breaking change:
      
      FocusScopeNodes must now be attached to the focus tree using FocusScopeNode.attach, which takes a context and an optional onKey callback, and returns a FocusAttachment that should be kept by the widget that hosts the FocusScopeNode. This is necessary because of the need to make sure that the focus tree reflects the widget hierarchy.
      
      Callers that used to call FocusScope(context).reparentIfNeeded in their build method will call reparent  on a FocusAttachment instead, which they will obtain by calling FocusScopeNode.attach in their initState method. Widgets that own FocusNodes will need to call dispose on the focus node in their dispose method.
      
      Addresses #11344, #1608, #13264, and #1678
      Fixes #30084
      Fixes #26704
      4218c0bc