- 11 Dec, 2022 1 commit
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Ian Hickson authored
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- 09 Dec, 2022 1 commit
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Callum Moffat authored
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- 07 Dec, 2022 1 commit
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Greg Spencer authored
* Make some minor changes in preparation for updating the Time Picker to M3 * Revert OutlineInputBorder.borderRadius type change * Revert more OutlineInputBorder.borderRadius changes.
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- 06 Dec, 2022 1 commit
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Greg Spencer authored
* Fix MenuAnchor padding * Add tests
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- 29 Nov, 2022 2 commits
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Qun Cheng authored
* Created ComboBox * Fixed failing tests * Reverted the menu style tests change * Addressed comments * Updated documentation and rename foregroundColor variable * Remamed ComboBox to DropdownMenu * Removed a unused import * Removed unused import Co-authored-by:
Qun Cheng <quncheng@google.com>
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Greg Spencer authored
* Add MenuMenuAcceleratorLabel to support accelerators. * Review Changes * Review Changed * Fix default label builder to use characters * Remove golden test that shouldn't have been there.
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- 28 Nov, 2022 1 commit
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Darren Austin authored
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- 15 Nov, 2022 1 commit
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Darren Austin authored
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- 10 Nov, 2022 1 commit
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Phil Quitslund authored
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- 03 Nov, 2022 1 commit
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Phil Quitslund authored
* fixes for incomming linter * + todo * todo format fix * justify ignore * --
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- 01 Nov, 2022 1 commit
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Darren Austin authored
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- 31 Oct, 2022 1 commit
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Greg Spencer authored
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- 25 Oct, 2022 1 commit
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Qun Cheng authored
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- 07 Oct, 2022 1 commit
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Greg Spencer authored
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- 28 Sep, 2022 1 commit
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Greg Spencer authored
This implements a MenuBar widget that can render a Material menu bar, and a MenuAnchor widget used to create a cascading menu in a region. The menus are drawn in the overlay, while the menu bar itself is in the regular widget tree. Keyboard traversal works between the two. This implementation of the MenuBar uses MenuAnchor to create a cascading menu that contains widgets representing the menu items. These menu items can be any kind of widget, but are typically SubmenuButtons that host submenus, or MenuItemButtons that have shortcut hints (but don't actually activate the shortcuts) and don't host submenus. Cascading menus can be created outside of a MenuBar by using a MenuAnchor. They can be either given a specific location to appear (a coordinate), or they can be located by the MenuAnchor region that wraps the control that opens them. The developer may also create a MenuController to pass to the various menu primitives (MenuBar or MenuAnchor) to associate menus so that they can be traversed together and closed together. Creating a controller is not required.
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