- 29 May, 2017 1 commit
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Mikkel Nygaard Ravn authored
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- 03 May, 2017 1 commit
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Chris Bracken authored
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- 27 Mar, 2017 1 commit
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Sarah Zakarias authored
* Rename platform_services to platform_channel * rename in README * renamed tests * update modules.xml
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- 23 Mar, 2017 1 commit
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Chris Bracken authored
**THIS IS A BREAKING CHANGE.** See below for migration steps for existing projects. Previously, Flutter app code was built as a raw dylib on iOS. Dynamic libraries outside of a framework bundle are not supported on iOS, except for the system Swift libraries provided by Xcode. See: https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES * Migrates Xcode build from app.dylib to App.framework * Migrates flutter create template * Migrates example projects Migration steps for existing projects ===================================== The following steps should be taken from the root of your Flutter project: 1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line. 2. In the Xcode project navigator, remove `app.dylib` from the Flutter folder. Delete this file from the `ios/Flutter` directory in your project. 3. Run a build to generate `ios/Flutter/App.framework`. From the command line, run `flutter build ios`. If you have not configured app signing in Xcode, an alternative method is to open the simulator, then run `flutter run -d iP`. 4. In the Xcode project navigator, select the `Runner` project. In the project settings that are displayed in the main view, ensure that the `Runner` target is selected. You can verify this by exposing the sidebar using the [| ] icon in the upper-left corner of the main view. 5. Select the *General* tab in the project settings. Under the *Embedded Binaries* section, click '+' to add `App.framework`. In the sheet that drops down, click the *Add Other...* button. Navigate to the `ios/Flutter` directory and select `App.framework`. Click *Open*. In the sheet that drops down, select *Create folder references*, then click *Finish*. 6. In the project settings, verify that `App.framework` has been added to the *Embedded Binaries* and *Linked Frameworks and Libraries* lists. 7. In the Xcode project navigator, drag `App.framework` under the Flutter folder. 8. In the Xcode project navigator, select `Flutter` then from the *File* menu, select *Add Files to "Runner"...*. Navigate to the `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click the *Add* button. 9. From the command line, in your project directory, run `flutter build clean`, then `flutter run`. At this point your project should be fully migrated.
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- 07 Mar, 2017 1 commit
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Chris Bracken authored
Update templates and example Xcode project files to indicate they've been tested for Xcode 8.3 compatibility.
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- 06 Mar, 2017 1 commit
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Sarah Zakarias authored
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- 13 Feb, 2017 1 commit
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szakarias authored
* Add platform_services sample * update build.gradle to use latest scripts * use FlutterActivity * Updated ExampleInstrumentedTest.java and deleted FlutterPlugin.groovy * Remove getRandom code from main.dart * remove unused import
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- 09 Feb, 2017 1 commit
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Chris Bracken authored
Required to support Flutter SDK paths with spaces.
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- 07 Feb, 2017 1 commit
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Chris Bracken authored
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- 01 Feb, 2017 1 commit
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Chris Bracken authored
This avoids Xcode complaining at us about unused xcconfig files (for the time being).
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- 26 Sep, 2016 1 commit
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Chris Bracken authored
As of Xcode 7, Apple recommends setting the bundle identifier in the PRODUCT_BUNDLE_IDENTIFIER build variable and setting CFBundleIdentifier to that variable in Info.plist. As of Xcode 8, CLANG_WARN_INFINITE_RECURSION and CLANG_WARN_SUSPICIOUS_MOVE are recommended settings.
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- 05 Aug, 2016 2 commits
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Chinmay Garde authored
* Update examples to lower the deployment target on iOS.
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Eric Seidel authored
* Remove stray PRODUCT_BUNDLE_IDENTIFIER This was erroneously added and overrides the bundle for the gallery causing signing to fail in my setup. @chinmaygarde * Remove PRODUCT_BUNDLE_IDENTIFIER from all Runner pbxproj's
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- 06 Jul, 2016 1 commit
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Adam Barth authored
This patch changes the default `flutter create` command to generate a HelloServices-style app on iOS. As a consequence, the Atom integration now fully works with HelloServices.
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- 12 Jun, 2016 1 commit
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Adam Barth authored
This file is now app.dylib.
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- 31 May, 2016 1 commit
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Adam Barth authored
Currently this service just returns mock data, but it exercises the plumbing.
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- 29 May, 2016 1 commit
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Adam Barth authored
This example shows how to build a basic app using a custom Xcode project. Future patches will bring the functionality up to par with hello_android.
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