- 29 Apr, 2016 1 commit
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Ian Hickson authored
* Refactor widget test framework Instead of: ```dart test("Card Collection smoke test", () { testWidgets((WidgetTester tester) { ``` ...you now say: ```dart testWidgets("Card Collection smoke test", (WidgetTester tester) { ``` Instead of: ```dart expect(tester, hasWidget(find.text('hello'))); ``` ...you now say: ```dart expect(find.text('hello'), findsOneWidget); ``` Instead of the previous API (exists, widgets, widget, stateOf, elementOf, etc), you now have the following comprehensive API. All these are functions that take a Finder, except the all* properties. * `any()` - true if anything matches, c.f. `Iterable.any` * `allWidgets` - all the widgets in the tree * `widget()` - the one and only widget that matches the finder * `firstWidget()` - the first widget that matches the finder * `allElements` - all the elements in the tree * `element()` - the one and only element that matches the finder * `firstElement()` - the first element that matches the finder * `allStates` - all the `State`s in the tree * `state()` - the one and only state that matches the finder * `firstState()` - the first state that matches the finder * `allRenderObjects` - all the render objects in the tree * `renderObject()` - the one and only render object that matches the finder * `firstRenderObject()` - the first render object that matches the finder There's also `layers' which returns the list of current layers. `tap`, `fling`, getCenter, getSize, etc, take Finders, like the APIs above, and expect there to only be one matching widget. The finders are: * `find.text(String text)` * `find.widgetWithText(Type widgetType, String text)` * `find.byKey(Key key)` * `find.byType(Type type)` * `find.byElementType(Type type)` * `find.byConfig(Widget config)` * `find.byWidgetPredicate(WidgetPredicate predicate)` * `find.byElementPredicate(ElementPredicate predicate)` The matchers (for `expect`) are: * `findsNothing` * `findsWidgets` * `findsOneWidget` * `findsNWidgets(n)` * `isOnStage` * `isOffStage` * `isInCard` * `isNotInCard` Benchmarks now use benchmarkWidgets instead of testWidgets. Also, for those of you using mockers, `serviceMocker` now automatically handles the binding initialization. This patch also: * changes how tests are run so that we can more easily swap the logic out for a "real" mode instead of FakeAsync. * introduces CachingIterable. * changes how flutter_driver interacts with the widget tree to use the aforementioned new API rather than ElementTreeTester, which is gone. * removes ElementTreeTester. * changes the semantics of a test for scrollables because we couldn't convince ourselves that the old semantics made sense; it only worked before because flushing the microtasks after every event was broken. * fixes the flushing of microtasks after every event. * Reindent the tests * Fix review comments
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- 14 Apr, 2016 1 commit
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Yegor authored
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 13 Mar, 2016 1 commit
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Adam Barth authored
Fixes #2353
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- 12 Mar, 2016 3 commits
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Hixie authored
And fix the zillion issues that uncovered.
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Ian Hickson authored
This reverts commit f41b3411, reversing changes made to e33d8d96. This was a bad check-in due to my mangling uploading a new version of the branch from a different machine. This reverts https://github.com/flutter/flutter/pull/2639 and will be replaced by https://github.com/flutter/flutter/pull/2640
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Hixie authored
And fix the zillion issues that uncovered.
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- 16 Dec, 2015 1 commit
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Ian Hickson authored
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- 03 Dec, 2015 1 commit
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Hixie authored
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- 30 Nov, 2015 1 commit
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Hixie authored
To make it easier to avoid pushing twice in one frame, provide a transaction mechanism for the navigator.
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- 23 Nov, 2015 1 commit
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Adam Barth authored
This package contains WidgetTester, which is very useful when writing tests for widgets.
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- 17 Nov, 2015 1 commit
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Hixie authored
This makes HeroController ignore StateRoutes when deciding where to animate heroes to and from.
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- 16 Nov, 2015 1 commit
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Hixie authored
- force the time dilation to 1.0 for the Widget tests, so that a local change doesn't break all the tests during development. - add missing license block to all the files. - set ui.window.onBeginFrame to null when you use WidgetTester, so that the engine doesn't trigger any confusing frames after our fake frames.
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- 03 Nov, 2015 1 commit
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Adam Barth authored
Previously, we passed widgets up the hierarchy to display them in the overlay, but that breaks the change propagation logic because those widgets won't get rebuilt. Now we pass WidgetBuilders instead, which can be rebuilt when the overlay rebuilds. Fixes #1913
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- 31 Oct, 2015 1 commit
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Adam Barth authored
We were trying to do a hero animation from a page to itself, which doesn't make any sense. Now we only render the "to" page offstage if it is different from the "from" page and if its performance isn't already complete.
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