- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 20 Jan, 2016 2 commits
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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Adam Barth authored
This patch moves Navigator and related code over to using AnimationController.
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- 08 Dec, 2015 1 commit
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Collin Jackson authored
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- 05 Dec, 2015 1 commit
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Adam Barth authored
Fixes #608
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- 04 Dec, 2015 1 commit
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Hixie authored
Instead of separate functions for the 0->1 and 1->2 transitions, just have one function.
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- 03 Dec, 2015 3 commits
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Hixie authored
So you don't fade out when going to a popup menu, for example.
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Hixie authored
Also: - minor code reindents in places. - reset the widget tree between tests. - once you generate a route, don't let its builder change (previously it would keep changing as the routes table changed). - revert the stocks app toolbar-fading-on-forward-transition thing.
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Hixie authored
For those times when you want to do something as you move away from a route into the next one, as well as when you move into it from the previous one.
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- 20 Nov, 2015 2 commits
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Hixie authored
- Removed the concept of ephemeral routes. - Renamed the two _MenuRoutes to _PopupMenuRoute and _DropDownRoute. - Added type arguments in various places: - DropDownMenu - _DropDownRoute - _ModalBottomSheetRoute - PopupMenuItem - _PopupMenu - _PopupMenuRoute - Made _ModalBottomSheetRoute, the two ex _MenuRoutes, and _DialogRoute all inherit from ModalRoute, via PopupRoute. - Change "Dropdown" and "DropDown" to "DropDown" consistently. - Made MaterialPageRoute inherit from PageRoute. - Made ModalBarrier not create a box if it's always transparent. - Exposed the Futures on TransitionRoutes. - Fixed that menus were no longer dismissable by tapping the modal barrier.
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Hixie authored
These end up not actually being used, currently, because we don't have generic methods, which you'd need for showDialog() and friends, and we don't have any way to parameterise a class type at runtime, which you'd need for MaterialApp routes, but it's a step in the right direction.
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- 16 Nov, 2015 1 commit
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Hixie authored
PageRoute is now MaterialPageRoute. This also changes the following: - Now the HeroController is a Navigator observer, rather than a feature of HeroPageRoutes, which are gone. This means heroes can work between any kind of ModalRoute now. - ModalPageRoute is moved from modal_barrier.dart to routes.dart. - It allows routes to opt-out of their modal barrier being a shortcut to popping the route. - Features of PageRoute that aren't Material-specific get promoted to ModalRoute features: storage, the subtree key, offstageness... The AnimatedModalBarrier is still a ModalRoute feature.
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