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    • Todd Volkert's avatar
      Gesture recognizer cleanup (#81884) · e88a387b
      Todd Volkert authored
      * Gesture recognizer cleanup
      
      1) Make OneSequenceGestureRecognizer.addAllowedPointer()
         call startTrackingPointer(), and change subclasses to
         call super.addAllowedPointer() in place of manually
         calling startTrackingPointer().
      2) Fix addAllowedPointer overrides to take PointerDownEvent
         where some were taking PointerEvent.
      3) Add API documentation to OneSequenceGestureRecognizer
      4) Make the following fields in OneSequenceGestureRecognizer
         private with public getters instead of publicly writable:
         `state`, `primaryPointer`, and `initialPosition`.
      5) Clean up gesture recognizer state in
         OneSequenceGestureRecognizer.didStopTrackingLastPointer.
      
      Fixes #81883
      e88a387b
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    • Chris Yang's avatar
      Add no-op callbacks to platform view gesture recognizer when necessary (#61671) · 30e556dd
      Chris Yang authored
      After #31935, Some one sequence gesture recognizers requires at least one callback to be able to compete in the arena. This PR adds the a no-op callback in the gesture recognizer in the platform view when the gesture recognizer does not have any callbacks. This way, all the gesture recognizers in the platform view can compete in the arena.
      30e556dd