- 17 Mar, 2022 1 commit
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Darren Austin authored
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- 08 Mar, 2022 1 commit
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Kate Lovett authored
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- 04 Feb, 2022 1 commit
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J-P Nurmi authored
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- 27 Sep, 2021 1 commit
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nt4f04uNd authored
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- 10 Jun, 2021 1 commit
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Craig Labenz authored
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- 10 May, 2021 2 commits
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Michael Goderbauer authored
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Hans Muller authored
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- 26 Mar, 2021 1 commit
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Alexandre Ardhuin authored
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- 27 Jan, 2021 1 commit
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Sam Rawlins authored
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- 26 Jan, 2021 1 commit
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Alexandre Ardhuin authored
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- 21 Nov, 2020 1 commit
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Michael Goderbauer authored
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- 02 Nov, 2020 1 commit
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Greg Spencer authored
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- 10 Oct, 2020 1 commit
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Alexandre Ardhuin authored
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- 08 Oct, 2020 1 commit
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Alexandre Ardhuin authored
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- 06 Oct, 2020 1 commit
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Alexandre Ardhuin authored
* migrate material to nullsafety * address review comments * address review comments * fix build
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- 05 Oct, 2020 1 commit
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Michael Goderbauer authored
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- 03 Oct, 2020 1 commit
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Michael Goderbauer authored
This reverts commit 81439922.
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- 02 Oct, 2020 1 commit
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Alexandre Ardhuin authored
* migrate some material files to nullsafety * review
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- 15 Sep, 2020 1 commit
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Hans Muller authored
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- 29 Jul, 2020 1 commit
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Michael Goderbauer authored
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- 23 Jul, 2020 1 commit
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Michael Goderbauer authored
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- 29 Jun, 2020 1 commit
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featherless authored
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- 11 Jun, 2020 1 commit
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Alexandre Ardhuin authored
* add language version 2.8 in packages/flutter * enable non-nullable analyzer flag
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- 28 May, 2020 1 commit
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Tong Mu authored
* Adds default cursor and/or mouseCursor property to a number of widgets. * Adds `MaterialStateMouseCurrsor`.
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- 14 May, 2020 1 commit
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Tong Mu authored
* Uses a special cursor value MouseCursor.defer to mark deferring. MouseTrackerAnnotation.cursor is now non-null. The mouseCursor argument of widgets or render objects can be null, which indicates using the default value. * Moves SystemMouseCursors.uncontrolled to MouseCursor.uncontrolled. * Changes how MouseCursor.debugDescription is defined. Previously MouseCursor.toString returns $runtimeType($debugDescription), while now it returns $debugDescription. Implementations of classes are updated, except for the ones of MouseCursor.defer and MouseCursor.uncontrolled are simply "defer" and "uncontrolled".
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- 11 May, 2020 1 commit
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Tong Mu authored
Adds the basic framework for the mouse cursor system. * Adds MouseRegion.cursor * Adds SystemMouseCursors * Adds mouseCursor to some widgets
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- 28 Feb, 2020 1 commit
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Jonah Williams authored
This reverts commit 2132a0c7.
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- 26 Feb, 2020 1 commit
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- 25 Feb, 2020 1 commit
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Ferhat authored
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- 15 Jan, 2020 1 commit
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Tianguang authored
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- 13 Dec, 2019 1 commit
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Alexandre Ardhuin authored
* implicit-casts:false in flutter/lib/src/material * address review comments
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- 05 Dec, 2019 1 commit
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Greg Spencer authored
This normalizes all of the "See also" blocks in comments so that they conform in style. They all look like this now: /// See also: /// /// * [MyFavoriteWidget], because it's cool. class Foo {} I removed some useless "See also" blocks, and added commentary to ones that were just "bare" references. This is my penance for adding so many bullets that are "-" instead of "*". :-)
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- 04 Dec, 2019 1 commit
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Greg Spencer authored
* Add a density attribute to ThemeData * Simplify tests * Review changes (Hans)
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- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 01 Nov, 2019 1 commit
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NikitaZhelonkin authored
* Wire enableFeedback parameter through MaterialButton, RawMaterialButton, and IconButton. Co-Authored-By:
Shi-Hao Hong <shihaohong@google.com>
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- 30 Oct, 2019 1 commit
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Bernardo Ferrari authored
* Add onLongPress to Buttons. * Button enabled status will now respond to onLongPress
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- 10 Oct, 2019 1 commit
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Greg Spencer authored
This attempts to reland #40186 and #41220, that were reverted in #41945. The main modifications from the original PRs are that I predefine the shortcuts and actions maps instead of defining them inline in the build function, and I use a new mapEquals to do a deep comparison so that we don't rebuild modified things if the contents of the map haven't changed. I also eliminated an operator== and hashCode that were defined on the Actions widget, since widgets shouldn't have those. (it's too bad though: I get an 85% speedup if we leave this in! Too bad it prevents rebuilding of the children...) Fixes #40101
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- 04 Oct, 2019 1 commit
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Greg Spencer authored
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- 02 Oct, 2019 1 commit
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Greg Spencer authored
Adds an ActivateAction to controls that use InkWell. Make InkWell host the Focus for those controls, and add the top level binding to the ENTER key. This will make it possible to trigger a button using the enter key, and to get an ink response when the button is triggered. This is a breaking change because it moves the Focus widget into the InkWell. If you have a component that uses the InkWell directly and you used to wrap that InkWell in a Focus widget to give it its notion of focus, it will now not look for that Focus ancestor for its focus state anymore. In order to control focus on the InkWell, you need to give it a FocusNode directly, via the new focusNode parameter. This should not affect users of widgets like OutlineButton or FloatingActionButton and the like, since those have been modified in this PR.
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- 03 Sep, 2019 1 commit
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Greg Spencer authored
This changes the behavior of text fields, Material buttons, and Chips so that if they are disabled they lose focus. Before this change, it was possible to disable a control and then use focus traversal to reach it anyhow, and in the case of text fields, enter text into a disabled field. Fixes #33985
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