1. 08 Aug, 2015 1 commit
    • Adam Barth's avatar
      Remove the flicker from MimicOverlay · bcd0d8fe
      Adam Barth authored
      There were two problems:
      
      1) When starting the mimic, we put up a bad frame because although we set the
         `begin` value of the animation, we were building using the current `value`,
         which hadn't been updated.
      
      2) When stoping the mimic, we'd dirty a component during didUnmount, which
         wouldn't get cleaned until the next frame. Now we're sure to clean all the
         components before leaving flushBuild.
      bcd0d8fe
  2. 07 Aug, 2015 30 commits
  3. 06 Aug, 2015 9 commits