1. 07 Jun, 2016 1 commit
  2. 17 May, 2016 1 commit
  3. 14 Mar, 2016 1 commit
  4. 25 Feb, 2016 2 commits
    • Adam Barth's avatar
      Remove PointerRouter and GestureArena arguments · 4b1a9ff1
      Adam Barth authored
      There's no reason to make clients supply a PointerRounter and a
      GestureArena when constructing gesture recognizers. These objects are
      statics and the gesture recognizers can just grab them directly.
      
      Also, remove the callback constructor arguments. Almost no code used
      them. Instead, people seem to prefer using the `..` operator to set
      callbacks on the recognizers. Removing the arguments removes a bunch of
      boilerplate.
      4b1a9ff1
    • Hixie's avatar
      Just-in-time mutations of GestureDetector · 0df3730d
      Hixie authored
      This allows us to adjust exactly which gestures we're listening for
      during layout, which I'll use to kill a SizeObserver.
      0df3730d
  5. 27 Jan, 2016 1 commit
  6. 14 Dec, 2015 1 commit
  7. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  8. 02 Dec, 2015 1 commit
  9. 13 Nov, 2015 1 commit
    • Ian Hickson's avatar
      Fix tapcancel on slop. · c40cb176
      Ian Hickson authored
      Make sure to send tapcancel when the primary pointer fails because of
      slop, even if the gesture won by default.
      
      Also, minor cleanup and clarification of an invariant.
      c40cb176
  10. 03 Nov, 2015 4 commits
  11. 27 Oct, 2015 3 commits
  12. 26 Oct, 2015 2 commits
  13. 23 Oct, 2015 2 commits
  14. 20 Oct, 2015 1 commit
  15. 13 Oct, 2015 1 commit
  16. 10 Oct, 2015 2 commits
  17. 09 Oct, 2015 2 commits
  18. 03 Oct, 2015 3 commits
    • Adam Barth's avatar
      RenderInkWell should use gestures · cf889934
      Adam Barth authored
      After this patch, InkWell is driven by gesture recognizers, which lets us
      cleanly cancel splashes when the user actually scrolls.
      
      I've also refactored all the clients of InkWell to use InkWell to detect
      gestures instead of wrapping InkWell in a GestureDetector.
      
      Fixes #1271
      cf889934
    • Adam Barth's avatar
      Clean up some style in GestureDetector · 426ce937
      Adam Barth authored
       * Rename GestureTapListener (and friends) To GestureTapCallback to match the
         other gesture callbacks.
       * Replace "ensureFoo" pattern with ??= operator.
      426ce937
    • Kris Giesing's avatar
      Fix #1471 Add double tap gesture · c9986651
      Kris Giesing authored
      c9986651
  19. 17 Sep, 2015 1 commit
    • Adam Barth's avatar
      Create gestures.dart · 41b8ffd6
      Adam Barth authored
      This patch is part of a sequence of patches towards fewer top-level libraries.
      In this patch, the gesture libraries are combined into one gestures.dart
      library.
      41b8ffd6
  20. 28 Aug, 2015 2 commits