- 06 May, 2021 1 commit
-
-
Sam Rawlins authored
-
- 22 Apr, 2021 1 commit
-
-
Jonah Williams authored
-
- 21 Apr, 2021 1 commit
-
-
Phil Quitslund authored
-
- 09 Apr, 2021 1 commit
-
-
Jenn Magder authored
-
- 07 Apr, 2021 1 commit
-
-
Jenn Magder authored
-
- 06 Apr, 2021 1 commit
-
-
Jonah Williams authored
[flutter_tools] generate empty plugin registrants for winuwp and fix local engine for winuwp_ (#79827)
-
- 03 Apr, 2021 1 commit
-
-
Jonah Williams authored
-
- 19 Mar, 2021 1 commit
-
-
Jonah Williams authored
Adds the rest of the scaffolding for building a UWP application. The actual build functionality needs to be implemented, but could use buildWindows as an example (if it is going through cmake) #14967
-
- 13 Mar, 2021 1 commit
-
-
Jenn Magder authored
-
- 26 Feb, 2021 1 commit
-
-
Jonah Williams authored
-
- 16 Feb, 2021 1 commit
-
-
stuartmorgan authored
-
- 08 Feb, 2021 1 commit
-
-
Jonah Williams authored
This reverts commit 8b6baae4.
-
- 04 Feb, 2021 1 commit
-
-
Jonah Williams authored
Our current top crasher is an unclear error when ProcessManager fails to resolve an executable path. To fix this, we'd like to being adjusting the process resolution logic and adding more instrumentation to track failures. In order to begin the process, the ProcessManager has been folded back into the flutter tool
-
- 02 Feb, 2021 1 commit
-
-
Jonah Williams authored
= gets escaped into %3D which seems to be tripping up cmake on windows since % is a control character. Switch to base64 encoding, since this does not have % nor , in the output character set. This change is not trivially cherry pickable, and isn't tested on windows aside from my local, manual tests due to the planned CI work not being complete yet. Fixes #75017 Fixes #74705
-
- 28 Jan, 2021 1 commit
-
-
Jonah Williams authored
-
- 27 Jan, 2021 1 commit
-
-
Jonah Williams authored
* opt out the flutter tool * oops EOF * fix import * Update tool_backend.dart * Update daemon_client.dart * fix more
-
- 22 Dec, 2020 1 commit
-
-
J-P Nurmi authored
-
- 15 Dec, 2020 1 commit
-
-
Kenzie Schmoll authored
* Add text to --analyze-size command output to launch DevTools with size data.
-
- 03 Dec, 2020 1 commit
-
-
Jonah Williams authored
-
- 15 Oct, 2020 1 commit
-
-
Alexandre Ardhuin authored
-
- 13 Oct, 2020 1 commit
-
-
Jonah Williams authored
This class is entirely superseded by the application package factory. Only drive and install use it, and removing it from drive will allow use-application-binary support.
-
- 12 Oct, 2020 1 commit
-
-
Jonah Williams authored
Fixes #61772 tool exit if there is no file at the path provided when building/running with sksl
-
- 08 Oct, 2020 1 commit
-
-
Jenn Magder authored
-
- 05 Oct, 2020 1 commit
-
-
Jenn Magder authored
-
- 17 Sep, 2020 1 commit
-
-
stuartmorgan authored
Removes the template version from the Windows template; the API and tooling boundary will now be considered stable, so there will no longer be frequent breaking changes. Also updates the link for adding desktop support to a project for all three platforms to reflect the current location. Fixes https://github.com/flutter/flutter/issues/52748
-
- 27 Aug, 2020 1 commit
-
-
Jonah Williams authored
* [flutter_tools] add analytics to code size, add more testing * add gradle case * Update build_macos_test.dart * move analytics to code size tooling * Update analyze_size.dart * fix analysis
-
- 14 Aug, 2020 1 commit
-
-
stuartmorgan authored
-
- 06 Jul, 2020 1 commit
-
-
stuartmorgan authored
* First pass at CMake files; untested * First pass of adding CMake generation logic on Windows * Misc fixes * Get bundling working, start incoprorating CMake build into tool * Fix debug, exe name. * Add resources * Move cmake.dart * Rip out all the vcxproj/solution plumbing * Fix plugin cmake generation * Build with cmake rather than calling VS directly * Adjust Windows plugin template to match standard header directory structure * Pass config selection when building * Partially fix multi-config handling * Rev template version * Share the CMake generation instead of splitting it out * VS build/run cycle works, with slightly awkward requirement to always build all * Update manifest * Plugin template fixes * Minor adjustments * Build install as part of build command, instead of separately * Test cleanup * Update Linux test for adjusted generated CMake approach * Plugin test typo fix * Add missing stub file for project test * Add a constant for VS generator
-
- 09 Jun, 2020 1 commit
-
-
Jonah Williams authored
Adds support for --bundle-sksl-path to windows, linux, macOS, and iOS. Fixes #53115
-
- 04 Jun, 2020 1 commit
-
-
Jonah Williams authored
Also combines experiments into extraGenSnapshot/ExtraFrontEndOptions. Allows providing --no-sound-null-safety to allow out of order migration and running.
-
- 28 May, 2020 1 commit
-
-
stuartmorgan authored
Builds and bundles an 'app.so' containing AOT data, and downloads and packages the release/profile artifacts for those builds, rather than always using the debug artifacts. Fixes https://github.com/flutter/flutter/issues/38477 Fixes https://github.com/flutter/flutter/issues/39664
-
- 27 May, 2020 1 commit
-
-
Jonah Williams authored
-
- 06 May, 2020 1 commit
-
-
Zachary Anderson authored
-
- 23 Apr, 2020 1 commit
-
-
Jonah Williams authored
-
- 23 Mar, 2020 1 commit
-
-
stuartmorgan authored
Adds initial support for flutter create of apps and plugins. This is derived from the current FDE example app and sample plugin, adding template values where relevant. Since the APIs/tooling/template aren't stable yet, the app template includes a version marker, which will be updated each time there's a breaking change. The build now checks that the template version matches the version known by that version of the tool, and gives a specific error message when there's a mismatch, which improves over the current breaking change experience of hitting whatever build failure the breaking change causes and having to figure out that the problem is that the runner is out of date. It also adds a warning to the create output about the fact that it won't be stable. Plugins don't currently have a version marker since in practice this is not a significant problem for plugins yet the way it is for runners; we can add it later if that changes. Fixes #30704
-
- 10 Mar, 2020 1 commit
-
-
Jonah Williams authored
Updates VisualStudio and VisualStudioValidator to use constructors instead of global injection. Updates VisualStudio test cases to prefer FakeProcessManager Updates build_windows test to work without injected VisualStudio
-
- 27 Jan, 2020 1 commit
-
-
Dan Field authored
-
- 17 Jan, 2020 1 commit
-
-
Anthony authored
[a11y] Make sure RenderFractionalTranslation updates its semantics after the translation field is set (#48985)
-
- 16 Jan, 2020 1 commit
-
-
Alexandre Ardhuin authored
-
- 08 Jan, 2020 1 commit
-
-
stuartmorgan authored
Moves the checks that projects have been configured for desktop to a lower level, where they will cover more codepaths (e.g., 'run'), and improves them to check for native build projects, rather than just directories, to catch cases where the directory exists (e.g., due to accidental creation of generated files). Also adds links to the error messages pointing to instructions on adding desktop support to a project. Fixes #47145
-