- 29 Mar, 2017 1 commit
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Alexandre Ardhuin authored
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- 08 Mar, 2017 1 commit
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Alexandre Ardhuin authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
Covers lib/ in package:flutter.
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- 23 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 22 Jan, 2017 1 commit
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Ian Hickson authored
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- 16 Nov, 2016 1 commit
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Ian Hickson authored
I used the wrong identifiers here.
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- 15 Nov, 2016 1 commit
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Ian Hickson authored
See https://github.com/flutter/flutter/pull/6861 This silences all but two of the warnings from https://travis-ci.org/flutter/flutter/builds/176055550 One of the silenced warnings was a genuine code error. Some of the others were correct but there was no way for the analyzer to know, and I worked around them. The remainder are problems with the analyzer, specifically https://github.com/dart-lang/sdk/issues/27827 and https://github.com/dart-lang/sdk/issues/27504.
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- 28 Oct, 2016 1 commit
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Jason Simmons authored
If a recognizer is interrupted by an exception from a callback, it could be left in an inconsistent state and be unable to process future events
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- 04 Oct, 2016 1 commit
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Hans Muller authored
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- 03 Oct, 2016 1 commit
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Hans Muller authored
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- 18 May, 2016 1 commit
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Adam Barth authored
Also, make some previously private classes public for better documentation.
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- 17 May, 2016 1 commit
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Adam Barth authored
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 25 Feb, 2016 2 commits
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Adam Barth authored
There's no reason to make clients supply a PointerRounter and a GestureArena when constructing gesture recognizers. These objects are statics and the gesture recognizers can just grab them directly. Also, remove the callback constructor arguments. Almost no code used them. Instead, people seem to prefer using the `..` operator to set callbacks on the recognizers. Removing the arguments removes a bunch of boilerplate.
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Hixie authored
This allows us to adjust exactly which gestures we're listening for during layout, which I'll use to kill a SizeObserver.
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- 14 Dec, 2015 1 commit
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Ian Hickson authored
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- 05 Dec, 2015 1 commit
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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- 04 Nov, 2015 1 commit
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Hixie authored
Make all the *GestureRecognizer classes inherit from a class called GestureRecognizer. Give the old GestureRecognizer a name that is more precise about its purpose. Remove the members of GestureArenaMember that aren't used by GestureArenas.
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- 26 Oct, 2015 1 commit
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Ian Hickson authored
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- 13 Oct, 2015 1 commit
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Kris Giesing authored
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- 10 Oct, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
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- 09 Oct, 2015 1 commit
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Hixie authored
Now that you import a top-level file for each layer of the Flutter framework, within the framework we can use relative paths without being worried about the copy/pasta problem we used to have.
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- 17 Sep, 2015 3 commits
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Adam Barth authored
This patch is part of a sequence of patches towards fewer top-level libraries. In this patch, the gesture libraries are combined into one gestures.dart library.
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Collin Jackson authored
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Collin Jackson authored
Conflicts: sky/packages/sky/lib/gestures/drag.dart
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- 16 Sep, 2015 2 commits
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Collin Jackson authored
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Collin Jackson authored
Conflicts: sky/packages/sky/lib/gestures/drag.dart
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