1. 06 Apr, 2016 1 commit
  2. 24 Mar, 2016 1 commit
  3. 14 Mar, 2016 1 commit
  4. 04 Mar, 2016 1 commit
  5. 01 Feb, 2016 1 commit
  6. 16 Jan, 2016 1 commit
  7. 17 Dec, 2015 1 commit
    • Hixie's avatar
      Less tree walking for compositing bits updates. · ab01c7bf
      Hixie authored
      Use the same technique for updating compositing bits as layout and
      painting. This avoids walking the entire rendering tree when all you
      need to update is a small subtree.
      ab01c7bf
  8. 16 Dec, 2015 1 commit
  9. 14 Dec, 2015 2 commits
  10. 20 Nov, 2015 1 commit
    • Adam Barth's avatar
      Callback identity is too fragile for CustomPaint · 72329cf4
      Adam Barth authored
      Many of the widgets that use CustomPaint were spamming repaints because
      CustomPaint repaints when the identity of the onPaint callback changes, which
      it does every build for StatelessComponents.
      
      This patch changes CustomPaint to use a CustomPainter, similar to the new
      custom layout widgets. The CustomPainter has a `shouldRepaint` function along
      with its `paint` function. This function gives clients explicit control over
      when the custom paint object repaints.
      72329cf4
  11. 10 Oct, 2015 1 commit
  12. 16 Sep, 2015 1 commit
    • Hixie's avatar
      Refactor rendering_tester · cd6c4da3
      Hixie authored
      RenderView has to be a singleton for sanity during tests, otherwise they
      all end up in the dirty lists and we end up pumping all of them each frame.
      cd6c4da3
  13. 26 Aug, 2015 2 commits
  14. 21 Aug, 2015 1 commit