1. 24 Sep, 2019 1 commit
  2. 20 Aug, 2019 1 commit
  3. 16 Aug, 2019 1 commit
  4. 29 Jul, 2019 1 commit
  5. 19 Jul, 2019 1 commit
  6. 15 Jul, 2019 1 commit
    • Christopher Fujino's avatar
      Reland bundle ios deps (#36093) · 102ab1e6
      Christopher Fujino authored
      This updates the flutter tool cache to download binary files for ideviceinstaller, ios-deploy, libimobiledevice, and dynamically linked dependencies from Flutter's GCP bucket.
      102ab1e6
  7. 13 Jul, 2019 1 commit
  8. 12 Jul, 2019 2 commits
  9. 10 Jun, 2019 1 commit
  10. 04 Jun, 2019 3 commits
  11. 03 Jun, 2019 1 commit
  12. 25 May, 2019 1 commit
    • stuartmorgan's avatar
      Implement macOS support in `flutter doctor` (#33277) · 81c38b22
      stuartmorgan authored
      Splits Xcode validation out of the iOS validator and into a stand-alone
      validator, and groups the CocoaPods validator with that top-level
      validator instead of the iOS validator. iOS now validates only the
      iOS-specific tools (e.g., ideviceinstaller).
      
      Reorganizes many of the associated clases so that those that are used by
      both macOS and iOS live in macos/ rather than ios/. Moves some
      validators to their own files as part of the restructuring.
      
      This is the macOS portion of #31368
      81c38b22
  13. 21 May, 2019 1 commit
  14. 01 Mar, 2019 1 commit
    • Alexandre Ardhuin's avatar
      Add missing trailing commas (#28673) · 387f8854
      Alexandre Ardhuin authored
      * add trailing commas on list/map/parameters
      
      * add trailing commas on Invocation with nb of arg>1
      
      * add commas for widget containing widgets
      
      * add trailing commas if instantiation contains trailing comma
      
      * revert bad change
      387f8854
  15. 12 Feb, 2019 1 commit
  16. 22 Jan, 2019 1 commit
    • Dan Field's avatar
      Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46 (#26713) · 386f3466
      Dan Field authored
      * move flutter_assets to App.framework
      
      * Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
      
      05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
      02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
      af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
      dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
      
      386f3466
  17. 17 Jan, 2019 1 commit
  18. 16 Jan, 2019 1 commit
  19. 05 Nov, 2018 2 commits
  20. 18 Sep, 2018 3 commits
    • Chris Bracken's avatar
      Use Xcode legacy build system for iOS builds (#21901) (#21994) · f8c50ea1
      Chris Bracken authored
      Xcode 10 introduces a new build system which includes stricter checks on
      duplicate build outputs.
      
      When plugins are in use, there are two competing build actions that copy
      Flutter.framework into the build application Frameworks directory:
      
        1. The Embed Frameworks build phase for the Runner project
        2. The [CP] Embed Pods Frameworks build phase that pod install creates
           in the project.
      
      Item (1) is there to ensure the framework is copied into the built app
      in the case where there are no plugins (and therefore no CocoaPods
      integration in the Xcode project). Item (2) is there because Flutter's
      podspec declares Flutter.framework as a vended_framework, and CocoaPods
      automatically adds a copy step for each such vended_framework in the
      transitive closure of CocoaPods dependencies.
      
      As an immediate fix, we opt back into the build system used by Xcode 9
      and earlier. Longer term, we need to update our templates and
      flutter_tools to correctly handle this situation.
      
      See: https://github.com/flutter/flutter/issues/20685
      f8c50ea1
    • Chris Bracken's avatar
      Revert "Use Xcode legacy build system for iOS builds (#21901)" (#21966) · 4c045e79
      Chris Bracken authored
      This caused issues for projects without an Xcode workspace. Almost all
      Flutter projects in the wild will have a workspace, but this patch needs
      to add a check to catch any that lack one.
      
      This reverts commit 021f472e.
      4c045e79
    • Chris Bracken's avatar
      Use Xcode legacy build system for iOS builds (#21901) · 021f472e
      Chris Bracken authored
      Xcode 10 introduces a new build system which includes stricter checks on
      duplicate build outputs.
      
      When plugins are in use, there are two competing build actions that copy
      Flutter.framework into the build application Frameworks directory:
      
        1. The Embed Frameworks build phase for the Runner project
        2. The [CP] Embed Pods Frameworks build phase that pod install creates
           in the project.
      
      Item (1) is there to ensure the framework is copied into the built app
      in the case where there are no plugins (and therefore no CocoaPods
      integration in the Xcode project). Item (2) is there because Flutter's
      podspec declares Flutter.framework as a vended_framework, and CocoaPods
      automatically adds a copy step for each such vended_framework in the
      transitive closure of CocoaPods dependencies.
      
      As an immediate fix, we opt back into the build system used by Xcode 9
      and earlier. Longer term, we need to update our templates and
      flutter_tools to correctly handle this situation.
      
      See: https://github.com/flutter/flutter/issues/20685
      021f472e
  21. 12 Sep, 2018 1 commit
  22. 15 Aug, 2018 1 commit
    • Ian Hickson's avatar
      Shim package:test to avoid matcher issues (#20602) · 686d8f8a
      Ian Hickson authored
      * Upgrade everything except matcher.
      * Roll matcher (and test)
      * Adjust tests that depend on flutter:test directly to depend on a shim
      * Require use of package:test shim and remove other references to package:test
      686d8f8a
  23. 02 Aug, 2018 1 commit
  24. 27 Jul, 2018 1 commit
  25. 23 Jul, 2018 1 commit
  26. 16 Jul, 2018 2 commits
  27. 11 Jul, 2018 1 commit
  28. 21 Jun, 2018 1 commit
  29. 05 Jun, 2018 1 commit
  30. 19 Mar, 2018 1 commit
  31. 07 Mar, 2018 1 commit
  32. 13 Feb, 2018 1 commit
    • xster's avatar
      Reduce Xcode noise #3 (#14663) · d401bd78
      xster authored
      * Revert "Revert "Reduce xcodebuild noise #2" (#14641)"
      
      This reverts commit 2d47481f.
      
      * Stop scrapping xcodebuild output, get the right build settings
      
      * clone the command params first
      d401bd78
  33. 02 Feb, 2018 1 commit