- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 19 Oct, 2015 1 commit
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Adam Barth authored
We now just use Dart properties, which is more idiomatic.
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- 13 Oct, 2015 1 commit
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Adam Barth authored
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- 10 Oct, 2015 1 commit
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Adam Barth authored
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- 18 Sep, 2015 1 commit
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Adam Barth authored
Importing the public libraries caused a name conflict with dart:sky because we assume people will import dart:sky into a namespace, so I've also changed skysprites to import dart:sky into a namespace.
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- 14 Sep, 2015 1 commit
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Adam Barth authored
We now expose idiomatic setters for these properties. Eventually we'll remove the setter functions.
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- 25 Aug, 2015 1 commit
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Viktor Lidholt authored
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- 11 Aug, 2015 1 commit
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Viktor Lidholt authored
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- 10 Aug, 2015 1 commit
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Viktor Lidholt authored
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- 08 Aug, 2015 1 commit
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Ian Fischer authored
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- 30 Jul, 2015 1 commit
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Viktor Lidholt authored
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- 28 Jul, 2015 2 commits
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Chinmay Garde authored
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Chinmay Garde authored
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- 27 Jul, 2015 1 commit
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Viktor Lidholt authored
Refactors randomizations of color sequences and optimizes particle systems (uses single Paint instance, doesn't compute accelerations unless used, reduces number of created objects, faster color calculations) Fixes indentation Optimizes lookup in fast version of atan2 (toInt is faster than floor) Removes frame rate printout and adds assert
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- 24 Jul, 2015 2 commits
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Viktor Lidholt authored
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Eric Seidel authored
Roll was ff8bbe4e1674ae57f2ea3a2841a37a9c099beac8 This is another step in fixing #138 R=viktork@google.com
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- 23 Jul, 2015 1 commit
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Eric Seidel authored
This is supposed to make Viktor's game faster, but it's not clear to me that it actually does. I've left the code using the dart version of drawAtlas for now until Viktor can verify that it looks correct. I also added a wrapper for SkFilterQuality in the process of debugging SkCanvas.drawAtlas since all drawAtlas examples in Skia use FilterQuality.low. The bug which blocked me for so long turned out to be that SkCanvas.drawAtlas doesn't draw anything if antialiasing is turned on. Issue #138. R=abarth@google.com
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- 16 Jul, 2015 1 commit
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Collin Jackson authored
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