- 06 May, 2019 2 commits
-
-
Michael Goderbauer authored
This reverts commit d2de911d.
-
Simon Binder authored
-
- 07 Mar, 2019 1 commit
-
-
Alexandre Ardhuin authored
* fix indentof statements in BlockFunctionBody * fix indentof statements in BlockFunctionBody in tests
-
- 12 Sep, 2018 1 commit
-
-
Alexandre Ardhuin authored
* enable lint unnecessary_new * fix tests * fix tests * fix tests
-
- 04 May, 2018 1 commit
-
-
Michael Goderbauer authored
-
- 07 Sep, 2017 1 commit
-
-
Ian Hickson authored
-
- 05 Sep, 2017 1 commit
-
-
Adam Barth authored
Fixes #11855
-
- 02 May, 2017 1 commit
-
-
Ian Hickson authored
This splits the frame pipeline into two, beginFrame and drawFrame. As part of making this change I added some debugging hooks that helped debug the issues that came up: * I added debugPrintScheduleFrameStacks which prints a stack whenever a frame is actually scheduled, so you can see why frames are being scheduled. * I added some toString output to EditableText and RawKeyboardListener. * I added a scheduler_tester.dart library for scheduler library tests. * I changed the test framework to flush microtasks before pumping. * Some asserts that had the old string literal form were replaced by asserts with messages. I also fixed a few subtle bugs that this uncovered: * setState() now calls `ensureVisualUpdate`, rather than `scheduleFrame`. This means that calling it from an AnimationController callback does not actually schedule an extra redundant frame as it used to. * I corrected some documentation.
-
- 28 Apr, 2017 1 commit
-
-
Hans Muller authored
-