1. 27 Apr, 2017 1 commit
  2. 23 Apr, 2017 1 commit
  3. 21 Apr, 2017 1 commit
  4. 12 Apr, 2017 1 commit
    • Ian Hickson's avatar
      Move Point to Offset (#9277) · bf017b79
      Ian Hickson authored
      * Manually fix every use of Point.x and Point.y
      
      Some of these were moved to dx/dy, but not all.
      
      * Manually convert uses of the old gradient API
      
      * Remove old reference to Point.
      
      * Mechanical changes
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
      git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
      git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
      git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
      git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
      git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
      git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
      git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
      git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
      git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
      
      * Mechanical changes - dartdocs
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
      git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
      
      * Further improvements and a test
      
      * Fix minor errors from rebasing...
      
      * Roll engine
      bf017b79
  5. 11 Apr, 2017 1 commit
    • xster's avatar
      Rename State.config to widget everywhere (#9273) · 89a7fdfc
      xster authored
      Rename State.config to State.widget
      Rename State.didUpdateConfig to State.didUpdateWidget
      Renamed all State subclasses' local variables named config to something else
      89a7fdfc
  6. 31 Mar, 2017 1 commit
  7. 04 Mar, 2017 1 commit
  8. 31 Jan, 2017 1 commit
  9. 05 Jan, 2017 1 commit
    • Adam Barth's avatar
      Tooltip update can cause assert (#7338) · 86e5fce6
      Adam Barth authored
      We were trying to update the tooltip overlay entry, but that cannot work
      because the overlay entry might have already built. Instead, we keep the
      old value.
      
      Fixes #7151
      86e5fce6
  10. 31 Oct, 2016 2 commits
  11. 23 Oct, 2016 1 commit
  12. 26 Sep, 2016 1 commit
    • Ian Hickson's avatar
      Turn off AnimationControllers when not in use (#5902) · 9e673853
      Ian Hickson authored
      This requires all AnimationController objects to be given a
      TickerProvider, a class that can create the Ticker.
      
      It also provides some nice mixins for people who want to have their
      State provide a TickerProvider. And a schedulerTickerProvider for those
      cases where you just want to see your battery burn.
      
      Also, we now enforce destruction order for elements.
      9e673853
  13. 19 Sep, 2016 1 commit
  14. 16 Sep, 2016 1 commit
  15. 02 Sep, 2016 1 commit
  16. 29 Jul, 2016 1 commit
    • Dragoș Tiselice's avatar
      Added BorderRadius. (#5072) · f3444fcf
      Dragoș Tiselice authored
      * Added custom radii to RRect.
      
      This is the first commit towads an implementation of
      MergeableMaterial. It adds custom radii to RRect.
      
      * Renamed RRect constructors and added BorderRadius.
      
      BorderRadius is a class similar to EdgeInsets that lets you define
      all rounded corners of a rounded rectangle easily.
      f3444fcf
  17. 08 Jul, 2016 1 commit
  18. 31 May, 2016 1 commit
  19. 17 May, 2016 1 commit
  20. 26 Apr, 2016 1 commit
  21. 12 Apr, 2016 1 commit
  22. 05 Apr, 2016 1 commit
  23. 18 Mar, 2016 1 commit
  24. 14 Mar, 2016 1 commit
  25. 12 Mar, 2016 4 commits
  26. 05 Mar, 2016 1 commit
  27. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  28. 27 Jan, 2016 1 commit
  29. 20 Jan, 2016 3 commits
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875
    • Adam Barth's avatar
      Port Tooltip to AnimationController · 715af6eb
      Adam Barth authored
      715af6eb
    • Adam Barth's avatar
      Move Scaffold over to using AnimationController · 0b098ee2
      Adam Barth authored
      Also, clean up the class hierarchy for AnimationController now that
      we've renamed progress to value. That means everything in the hierarchy
      now has a value, include Watchable. This patch renames Watchable to
      Animated<T>, which lets us use that type almost everywhere.
      
      I've added some ducktape to modal bottom sheets to avoid having to
      refactor all of Navigator to use AnimationController. I'll remove the
      ducktape in the next patch.
      0b098ee2
  30. 14 Jan, 2016 1 commit
    • Hixie's avatar
      Tooltips · 24cab899
      Hixie authored
      Introduces a new Tooltip class.
      Adds support for tooltips to IconButton and Scaffold.
      Adds some tooltips to various demos.
      
      Also some tweaks to stack.dart that I made before I decided not to go
      down a "CustomPositioned" route.
      24cab899