- 14 Feb, 2016 1 commit
-
-
Adam Barth authored
We were using an Offset, which represented pixels/second, but it wasn't clear to clients whether that was pixels/ms. Now we use a Velocity class that is explict about the units. Fixes #1510 Fixes #785
-
- 11 Feb, 2016 1 commit
-
-
Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
-
- 20 Jan, 2016 2 commits
-
-
Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
-
Adam Barth authored
After this patch, there aren't any direct uses of Performance in material.dart.
-
- 16 Jan, 2016 1 commit
-
-
Hixie authored
The dart bindings changed semantics in a non-compatible way.
-
- 11 Jan, 2016 1 commit
-
-
Adam Barth authored
Previously we used a positional argument for widgets that had multiple children. Now we use a named argument that defaults to an empty list. Fixes #241
-
- 10 Dec, 2015 1 commit
-
-
Ian Hickson authored
-
- 25 Nov, 2015 1 commit
-
-
Adam Barth authored
After this patch, TimePicker should work correctly. Fixes #559
-
- 24 Nov, 2015 2 commits
-
-
Adam Barth authored
The TimePicker can now actually pick a time. However, it doesn't understand AM or PM and there's lots of visual polish missing.
-
Adam Barth authored
You can't actually pick a time with the time picker yet, but this patch adds most of the plumbing.
-