- 14 Feb, 2016 1 commit
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Adam Barth authored
We were using an Offset, which represented pixels/second, but it wasn't clear to clients whether that was pixels/ms. Now we use a Velocity class that is explict about the units. Fixes #1510 Fixes #785
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- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 20 Jan, 2016 2 commits
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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Adam Barth authored
After this patch, there aren't any direct uses of Performance in material.dart.
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- 14 Dec, 2015 2 commits
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Ian Hickson authored
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Ian Hickson authored
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- 09 Dec, 2015 1 commit
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Adam Barth authored
We might want to let folks customize the inactive color too, but customizing the active color is a good place to start.
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- 08 Dec, 2015 1 commit
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Adam Barth authored
After this patch, if you try to use a widget that depends on being enclosed in a material, you now get an assert and a debugPrint if you're not inside a material. Fixes #243
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- 05 Dec, 2015 1 commit
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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- 04 Dec, 2015 1 commit
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Hixie authored
Have the widget support min/max arguments to make the widget easier to use. Also, fix the dragging so it's actually where the knob is.
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- 26 Nov, 2015 1 commit
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Adam Barth authored
- These controls now have proper radial reactions. - You can drag the switch. - The radio button animates properly. - There's a demo in the Material Gallery
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- 25 Nov, 2015 2 commits
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Adam Barth authored
Also, have the slider draw different in its disabled state.
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Adam Barth authored
The slider in this patch works, but it's missing animations and many subtle touches.
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