- 14 Feb, 2016 1 commit
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Adam Barth authored
We were using an Offset, which represented pixels/second, but it wasn't clear to clients whether that was pixels/ms. Now we use a Velocity class that is explict about the units. Fixes #1510 Fixes #785
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- 16 Dec, 2015 1 commit
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Ian Hickson authored
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- 14 Dec, 2015 1 commit
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Ian Hickson authored
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- 05 Dec, 2015 1 commit
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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- 17 Nov, 2015 1 commit
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Adam Barth authored
To make the units clear.
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- 02 Nov, 2015 1 commit
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Kris Giesing authored
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