- 08 Jan, 2016 1 commit
-
-
Adam Barth authored
Previously, we triggered a layout (and hence a repaint) when sliding the draw because we gave the draw loose constraints. The drawer uses an Align to move itself to the proper side of the screen, so it can have tight constraints, which makes it a layout boundary. Also, don't trigger a layout just because the Scaffold rebuilds. There isn't any state in the scaffold custom layout, so it doesn't need to repaint just because we created a new instance of the delegate. Finally, add the debugging infrastructure I used to find these issues.
-
- 07 Jan, 2016 1 commit
-
-
Ian Hickson authored
Make ancestorStateOfType() and ancestorRenderObjectOfType() support subclassing. Fixes https://github.com/flutter/flutter/issues/1087
-
- 02 Jan, 2016 1 commit
-
-
Adam Barth authored
Previously we used Position, which makes it harder to accumulate offsets when walking the render tree.
-
- 15 Dec, 2015 1 commit
-
-
Hans Muller authored
CustomMultiChildLayout and CustomOneChildLayout now use their delegate's shouldRelayout() method instead of a "token" to decide if layout is needed. MultiChildLayoutDelegate and OnChildLayoutDelegate are now expected to be stateless, i.e. they'll typically be built each time their custom layout widget is built. If the identical layout delegate is provided to a new custom layout, layout will not happen. Revised the bottom sheet implementation per the new custom layout classes. Removed a SizeObserver. Fixes #899
-
- 11 Dec, 2015 1 commit
-
-
Adam Barth authored
- Adds dartdoc for all the `of` functions. - Renames Image to RawImage. This widget is rarely used and shouldn't take up such a nice global name. Fixes #361
-
- 05 Dec, 2015 1 commit
-
-
Hixie authored
Also, replace places that use the term "create performance" with "create performance controller".
-
- 04 Dec, 2015 1 commit
-
-
Adam Barth authored
Also, fill in a back arrow when we can go back. Fixes #699
-
- 03 Dec, 2015 1 commit
-
-
Adam Barth authored
This patch restructures how we handle drawer. The drawer is now a child of the Scaffold, which wraps the Drawer in a DrawerController. The DrawerController manages the interaction with the navigator as well as the edge swiping. The DrawerController's state machine is driven almost entirely off its Performance, which it now owns completely. Fixes #90 Fixes #187 Fixes #192 Fixes #194 Fixes #604
-
- 01 Dec, 2015 1 commit
-
-
Ian Hickson authored
-
- 24 Nov, 2015 1 commit
-
-
Hixie authored
-
- 20 Nov, 2015 2 commits
-
-
Hixie authored
This lets you close them manually.
-
Hixie authored
- `Scaffold.of(context).showBottomSheet(widget);` - Returns an object with .closed Future and .close() method. - Uses a StateRoute to handle back button. - Take the Navigator logic out of the BottomSheet widget. - Support showing a sheet while an old one is going away. - Add Navigator.remove().
-
- 19 Nov, 2015 1 commit
-
-
Hixie authored
"showSnackBar()" is now a feature of a Scaffold. To get to a Scaffold you either use a global key (`scaffoldKey.currentState.showSnackBar(...)`), or you use `Scaffold.of(context)`. Snack bars no longer have a route. They are entirely managed by the Scaffold. Fixes #432. Snack bars now queue up when you have several of them. Fixes #374. Snack bars now auto-size themselves around their contents. This is step one towards implementing multiline snack bars. Snack bars now self-dismiss after some per-snackbar configurable period. The self-dismissing pauses while a dialog is up above the snackbar (or anything that uses ModalRoute). To enable this, there's now a `ModalRoute.of(context)` API that returns the current ModalRoute, and you will be rebuilt if you asked for this and the route's "current" status changes. To implement this, the Navigator now rebuilds unconditionally any time it pushes or pops a route. Snack bars now use the curves that Android uses for snack bars. Snack bar contents now fade in.
-
- 05 Nov, 2015 1 commit
-
-
Hans Muller authored
-
- 04 Nov, 2015 1 commit
-
-
Hans Muller authored
-
- 03 Nov, 2015 4 commits
-
-
Hans Muller authored
-
Hans Muller authored
-
Hans Muller authored
-
Hans Muller authored
-
- 28 Oct, 2015 1 commit
-
-
Adam Barth authored
-
- 19 Oct, 2015 1 commit
-
-
Adam Barth authored
Fixes #1669
-
- 16 Oct, 2015 1 commit
-
-
Adam Barth authored
The goal is to follow the guidelines in https://github.com/flutter/engine/blob/master/sky/specs/style-guide.md#packages Fixes #1638
-
- 10 Oct, 2015 3 commits
-
-
Adam Barth authored
-
Adam Barth authored
-
Adam Barth authored
-
- 09 Oct, 2015 2 commits
-
-
Adam Barth authored
-
Adam Barth authored
These are now part of material.dart.
-
- 06 Oct, 2015 2 commits
-
-
Adam Barth authored
Rather than using a custom render object, we can just use a Stack.
-
Adam Barth authored
In the vast majority of cases, folks should be interacting with the Widget rather than its State. Fixes #267
-
- 01 Oct, 2015 1 commit
-
-
Adam Barth authored
-
- 18 Sep, 2015 1 commit
-
-
Adam Barth authored
Also, introduce Colors and Typography to hold the material colors and the typography declarations. Previously we expected clients of these libraries to import them into a namespace, but that doesn't play nice with re-exporting them from material.dart.
-
- 17 Sep, 2015 1 commit
-
-
Hixie authored
We need a short name more often than a tree dump, so toString() should be the short name. Make debugDumpRenderTree() a global like debugDumpApp(), for consistency. It's hard to remember the SkyBinding.instance.dumpRenderTree() incantation. Fixes #1179.
-
- 03 Sep, 2015 1 commit
-
-
Adam Barth authored
-
- 02 Sep, 2015 1 commit
-
-
Adam Barth authored
Code outside of package:sky should import this code using package:sky/rendering.dart package:sky/widgets.dart Moving this code into the "src" directory is a convention that signifies that and it cleans up the generated dartdoc because the libraries in the src directory aren't included in the generated documentation. Instead, the classes are documented in the widgets.dart and rendering.dart libraries.
-
- 20 Aug, 2015 2 commits
-
-
Adam Barth authored
This function just calls remove(). Also, have Widget do the recursive remove walk by calling walkChildren.
-
Adam Barth authored
We now use the term `renderObject`. Fixes #708
-
- 17 Aug, 2015 1 commit
-
-
Adam Barth authored
The name `root` is confusing because this value isn't the root of anything. It's just the associated `RenderObject` instance.
-
- 14 Aug, 2015 1 commit
-
-
Adam Barth authored
This generalization will let us implement other alogorithims that need to walk the RenderObject tree.
-
- 13 Aug, 2015 2 commits
-
-
Adam Barth authored
We'll need this for compositing because we need to switch out the sky.Canvas when we switch compositing layers.
-
Adam Barth authored
Previously we were doing the bounds testing for hit tests in the parent, but that doesn't work if the child paints at a location other than 0.0, 0.0. Now we do the bounds check in the child. This also simplifies Scaffold's hit testing. Fixes #558
-