1. 26 Jul, 2022 1 commit
  2. 15 Apr, 2022 1 commit
  3. 22 Sep, 2021 1 commit
  4. 17 Nov, 2020 1 commit
  5. 06 Aug, 2020 1 commit
  6. 14 Apr, 2020 1 commit
  7. 03 Mar, 2020 1 commit
  8. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  9. 19 Aug, 2019 1 commit
  10. 20 Jun, 2019 1 commit
  11. 12 Jun, 2019 1 commit
  12. 22 Jan, 2019 1 commit
    • Dan Field's avatar
      Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46 (#26713) · 386f3466
      Dan Field authored
      * move flutter_assets to App.framework
      
      * Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
      
      05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
      02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
      af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
      dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
      
      386f3466
  13. 17 Jan, 2019 1 commit
  14. 16 Jan, 2019 1 commit
  15. 31 Oct, 2018 1 commit
    • Dan Field's avatar
      Re-reland Xcode backend refactor (#23762) · fd6b2e19
      Dan Field authored
      * Use Xcode build configurations to drive Flutter build mode
      
      * Proper check wrt local_engine, print error if profile mode misisng
      
      * Remove unused code, update tests, fix template problem, update warning
      
      * fix up warning
      
      * add explanatory dev comment
      
      * fix whitespace
      
      * missing words, change lambda arrow to function body
      
      * error indentation
      
      * Test early exits for xcode_backend.sh
      
      * only on macOS, use right test
      
      * Update error messages
      
      * case insensitive compare for build config
      
      * Update gallery podfile
      
      * update projects to add profile configuration
      
      * make compatible with flavors
      
      * add missing plist files
      
      * add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
      fd6b2e19
  16. 30 Oct, 2018 2 commits
    • Dan Field's avatar
      Revert "Reland Xcode backend refactor" (#23737) · 7217999a
      Dan Field authored
      * Revert "Update templates (#23698)"
      
      This reverts commit 5b0de6d6.
      
      * Revert "Verify that date/number translations exist for all supported languages (#23692)"
      
      This reverts commit 3449edf2.
      
      * Revert "Reland Xcode backend refactor (#23574)"
      
      This reverts commit 7270f284.
      7217999a
    • Dan Field's avatar
      Reland Xcode backend refactor (#23574) · 7270f284
      Dan Field authored
      * Use Xcode build configurations to drive Flutter build mode
      
      * Proper check wrt local_engine, print error if profile mode misisng
      
      * Remove unused code, update tests, fix template problem, update warning
      
      * fix up warning
      
      * add explanatory dev comment
      
      * fix whitespace
      
      * missing words, change lambda arrow to function body
      
      * error indentation
      
      * Test early exits for xcode_backend.sh
      
      * only on macOS, use right test
      
      * Update error messages
      
      * case insensitive compare for build config
      
      * Update gallery podfile
      
      * update projects to add profile configuration
      
      * make compatible with flavors
      
      * add missing plist files
      7270f284
  17. 19 Jul, 2018 1 commit
  18. 07 May, 2018 1 commit
  19. 18 Dec, 2017 1 commit
  20. 29 May, 2017 1 commit
  21. 03 May, 2017 1 commit
  22. 27 Mar, 2017 1 commit
  23. 23 Mar, 2017 1 commit
    • Chris Bracken's avatar
      Build Flutter app as a framework on iOS (#8971) · 0ee3f57a
      Chris Bracken authored
      **THIS IS A BREAKING CHANGE.** See below for migration steps for
      existing projects.
      
      Previously, Flutter app code was built as a raw dylib on iOS.  Dynamic
      libraries outside of a framework bundle are not supported on iOS, except
      for the system Swift libraries provided by Xcode.
      
      See:
      https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES
      
      * Migrates Xcode build from app.dylib to App.framework
      * Migrates flutter create template
      * Migrates example projects
      
      Migration steps for existing projects
      =====================================
      
      The following steps should be taken from the root of your Flutter
      project:
      
      1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line.
      2. In the Xcode project navigator, remove `app.dylib` from the Flutter
         folder. Delete this file from the `ios/Flutter` directory in your project.
      3. Run a build to generate `ios/Flutter/App.framework`. From the command
         line, run `flutter build ios`. If you have not configured app signing
         in Xcode, an alternative method is to open the simulator, then run
         `flutter run -d iP`.
      4. In the Xcode project navigator, select the `Runner` project. In the
         project settings that are displayed in the main view, ensure that the
         `Runner` target is selected. You can verify this by exposing the
         sidebar using the [| ] icon in the upper-left corner of the main
         view.
      5. Select the *General* tab in the project settings. Under the
         *Embedded Binaries* section, click '+' to add `App.framework`. In the
         sheet that drops down, click the *Add Other...* button. Navigate to
         the `ios/Flutter` directory and select `App.framework`. Click *Open*.
         In the sheet that drops down, select *Create folder references*, then
         click *Finish*.
      6. In the project settings, verify that `App.framework` has been added to the
         *Embedded Binaries* and *Linked Frameworks and Libraries* lists.
      7. In the Xcode project navigator, drag `App.framework` under the
         Flutter folder.
      8. In the Xcode project navigator, select `Flutter` then from the
         *File* menu, select *Add Files to "Runner"...*. Navigate to the
         `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click
         the *Add* button.
      9. From the command line, in your project directory, run
         `flutter build clean`, then `flutter run`.
      
      At this point your project should be fully migrated.
      0ee3f57a
  24. 07 Mar, 2017 1 commit
  25. 06 Mar, 2017 1 commit
  26. 13 Feb, 2017 1 commit
    • szakarias's avatar
      Add platform_services sample (#8058) · 93c6dbb9
      szakarias authored
      * Add platform_services sample
      
      * update build.gradle to use latest scripts
      
      * use FlutterActivity
      
      * Updated ExampleInstrumentedTest.java and deleted FlutterPlugin.groovy
      
      * Remove getRandom code from main.dart
      
      * remove unused import
      93c6dbb9
  27. 09 Feb, 2017 1 commit
  28. 07 Feb, 2017 1 commit
  29. 01 Feb, 2017 1 commit
  30. 26 Sep, 2016 1 commit
    • Chris Bracken's avatar
      Update examples to Xcode 8 recommended settings · 71b65e32
      Chris Bracken authored
      As of Xcode 7, Apple recommends setting the bundle identifier in the
      PRODUCT_BUNDLE_IDENTIFIER build variable and setting CFBundleIdentifier
      to that variable in Info.plist.
      
      As of Xcode 8, CLANG_WARN_INFINITE_RECURSION and CLANG_WARN_SUSPICIOUS_MOVE
      are recommended settings.
      71b65e32
  31. 05 Aug, 2016 2 commits
  32. 06 Jul, 2016 1 commit
  33. 12 Jun, 2016 1 commit
  34. 31 May, 2016 1 commit
  35. 29 May, 2016 1 commit