1. 22 Jan, 2017 1 commit
  2. 14 Jan, 2017 1 commit
    • Adam Barth's avatar
      Add SimpleDialogOption (#7494) · ad27fcd3
      Adam Barth authored
      The demo of the SimpleDialog had some useful code that should really be part of
      the framework. This patch extracts it into a SimpleDialogOption widget.
      
      Remove debugCheckHasScaffold because it is unused.
      
      Also, add tests for InkWell, SimpleDialog, and other widgets.
      ad27fcd3
  3. 12 Jan, 2017 1 commit
  4. 10 Jan, 2017 2 commits
    • Adam Barth's avatar
      Change `Flexible`'s default `FlexFit` (#7404) · 03d19807
      Adam Barth authored
      Change `Flexible`'s default `FlexFit`
      
      Previously, `Flexible` defaulted to `FlexFit.tight`, which forced the child to
      expand to fill the available space. Now, `Flexible` defaults to
      `FlexFit.loose`, which does not force the child to expand to fill the available
      space.
      
      If you want the child to expand to fill the available space, consider using
      `Expanded` instead.
      
      Fixes #5169
      03d19807
    • Adam Barth's avatar
      Add CupertinoAlertDialog (#7395) · 68425979
      Adam Barth authored
      Fixes #7375
      68425979
  5. 03 Jan, 2017 1 commit
  6. 01 Dec, 2016 1 commit
  7. 27 Nov, 2016 1 commit
  8. 23 Oct, 2016 1 commit
  9. 14 Oct, 2016 1 commit
  10. 03 Oct, 2016 1 commit
  11. 29 Sep, 2016 1 commit
  12. 27 Sep, 2016 2 commits
  13. 22 Jun, 2016 1 commit
    • Ian Hickson's avatar
      About box API (#4677) · cd89e867
      Ian Hickson authored
      This API is the front-end part of the work on showing licenses.
      
      Future patches will:
      
      * Provide an API for registering what licenses should be shown here,
        which will be used by this feature to shown licenses but could also be
        used by custom code for showing licenses (e.g. for people not using
        the Material widgets).
      
      * Actually populate this license API from all the licenses we currently
        use in the engine, in the framework, and from any pub packages that
        are used (directly or indirectly) by the application.
      cd89e867
  14. 14 Jun, 2016 2 commits
    • pq's avatar
      Added asserts. · f5a4e632
      pq authored
      f5a4e632
    • pq's avatar
      Add missing returns. · 7a955487
      pq authored
      As of `1.18.0-dev-0`, these cases will get flagged.  In the meantime, the
      7a955487
  15. 09 Jun, 2016 1 commit
  16. 07 Jun, 2016 1 commit
  17. 03 Jun, 2016 1 commit
  18. 16 May, 2016 2 commits
  19. 29 Apr, 2016 1 commit
    • Adam Barth's avatar
      Fix the padding and space for FlatButton and RaisedButton (#3650) · b2fa6c25
      Adam Barth authored
      Instead of incorporating the margin into the button, introduce a ButtonBar
      widget that supplies the proper spacing between the buttons. Also, make these
      buttons more configurable via ButtonTheme so that dialogs can change the
      minWidth and padding of the buttons as required by the spec.
      
      Fixes #1843
      Fixes #3184
      b2fa6c25
  20. 08 Apr, 2016 1 commit
  21. 24 Mar, 2016 1 commit
  22. 14 Mar, 2016 1 commit
  23. 13 Mar, 2016 1 commit
    • Adam Barth's avatar
      [rename fixit] Flex alignments · d5b2e2a0
      Adam Barth authored
      * justifyContent -> mainAxisAlignment
      * alignItems -> crossAxisAlignment
      * FlexJustifyContent -> MainAxisAlignment
      * FlexAlignItems -> CrossAxisAlignment
      
      Fixes #231
      d5b2e2a0
  24. 12 Mar, 2016 6 commits
  25. 21 Feb, 2016 1 commit
  26. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  27. 22 Jan, 2016 1 commit
  28. 20 Jan, 2016 3 commits
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875
    • Adam Barth's avatar
      Switch Navigator over to using AnimationController · 6cea5dc8
      Adam Barth authored
      This patch moves Navigator and related code over to using
      AnimationController.
      6cea5dc8
    • Adam Barth's avatar
      Move Scaffold over to using AnimationController · 0b098ee2
      Adam Barth authored
      Also, clean up the class hierarchy for AnimationController now that
      we've renamed progress to value. That means everything in the hierarchy
      now has a value, include Watchable. This patch renames Watchable to
      Animated<T>, which lets us use that type almost everywhere.
      
      I've added some ducktape to modal bottom sheets to avoid having to
      refactor all of Navigator to use AnimationController. I'll remove the
      ducktape in the next patch.
      0b098ee2
  29. 11 Jan, 2016 1 commit