- 19 Apr, 2018 1 commit
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xster authored
* Fine-tune iOS's scroll start feel * remove negations in doc * Our own dart-side gesture arena also contributes to the 'jerk'. Make sure that snap is accounted as well. * Added more code comments from review.
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- 28 Feb, 2018 1 commit
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najeira authored
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- 15 Feb, 2018 1 commit
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xster authored
* Small glow overscroll dartdoc addition * Directly specify [MaterialApp] * review
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- 25 Jan, 2018 1 commit
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Ian Hickson authored
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- 30 Nov, 2017 1 commit
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xster authored
* Add a minimum distance that needs breaking on iOS each time scrolls stopped. * Testing and tests * tweak docs * review
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- 17 Nov, 2017 1 commit
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Greg Spencer authored
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once. This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
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- 21 Sep, 2017 1 commit
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Alexandre Ardhuin authored
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- 20 Sep, 2017 1 commit
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xster authored
* Record original pointer event timestamp * review * review * review * Matched motions with iOS. Didn’t add overscroll spring clamps and fix tests yet. * clamp max overscroll transfer * Add test * review notes, moved things around * remove function passing indirection * review * Replace stopwatch with timestamp from #11988 * move static * Review
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- 23 Aug, 2017 1 commit
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Brenton Simpson authored
`stiffness` is the name of a spring's `k` input on [iOS](https://developer.apple.com/documentation/quartzcore/caspringanimation), [Android](https://developer.android.com/topic/libraries/support-library/preview/spring-animation.html), and the [Web](https://github.com/skevy/wobble/blob/bbc0f831e234f2d24fb905f2ec278c134d69ed68/src/index.js#L11-L22). To ensure the API is familiar to and easily understood by developers coming from other platforms, Flutter should follow this convention as well. This is a minimally-breaking change. Across [all of GitHub](https://github.com/search?l=Dart&q=springConstant&type=Code&utf8=%E2%9C%93), there are only 2 uses of the `springConstant` API (in Mondrian). Those can be easily changed to use this name. Closes #11684
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- 15 Jul, 2017 1 commit
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xster authored
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- 06 Jul, 2017 1 commit
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xster authored
* Make the drag resistance non-linear * Let the easing of overscroll have a spring effect too * Add tests and prevent possible drift by having a slightly smaller resistance when easing the overscroll * lint
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- 05 May, 2017 2 commits
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Hans Muller authored
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Ian Hickson authored
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- 03 May, 2017 2 commits
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Hans Muller authored
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Adam Barth authored
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- 02 May, 2017 2 commits
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Adam Barth authored
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Ian Hickson authored
* Adjust the defaults behaviour of scroll views. Now, primary scroll views scroll by default. Others only scroll if necessary. * apply suggested changes
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- 25 Apr, 2017 1 commit
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Adam Barth authored
This patch reworks some of the guts of scrolling to make it easier to implement nested scrolling effects. The actually nested scrolling effect will be included in a later patch.
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- 21 Mar, 2017 1 commit
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Hans Muller authored
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- 17 Mar, 2017 1 commit
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Adam Barth authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
Covers lib/ in package:flutter.
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- 03 Mar, 2017 1 commit
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Adam Barth authored
This feature lets you see a portion of the next and previous page in a PageView. Fixes #8408
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- 23 Feb, 2017 1 commit
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Alexandre Ardhuin authored
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- 22 Feb, 2017 1 commit
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Adam Barth authored
Previously, a ListView would always accept user input, even if it wasn't actually scrollable. Now, by default, we don't accept user input if there's no scroll range. You can override this behavior using the ScrollPhysics. Fixes #8276 Fixes #8278 Fixes #8271
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- 17 Feb, 2017 1 commit
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Adam Barth authored
All the clients have migrated to Scrollable2.
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- 10 Feb, 2017 1 commit
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Adam Barth authored
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- 03 Feb, 2017 1 commit
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Adam Barth authored
This patch makes a number of changes to how you can configure a Scrollable2: - The ScrollPhysics is now responsible for creating the ScrollPosition. You can override the ScrollPhysics by supplying a `physics` argument to `Scrollable`, and the new physics you supply will be applied to the default physics inherited from the ScrollBehavior. - This patch removes the ScrollPosition/AbsoluteScrollPosition split as all clients were operating in pixels anyway and the split made the code very difficult to follow. - ScrollPosition no longer depends directly on Scrollable2State. Instead, it depends on an abstract interface that Scrollable2State implements. This change has two benefits: a) It removes the circular dependency between ScrollPosition and Scrollable2State, which lets us split the code for these classes (and several other classes that got wrapped up in that cycle) into separate libraries for easier maintenance. b) ScrollPosition is no longer bound to Scrollable2, which means you could use the behavior machinery to drive other sorts of widgets. For example, we could use it to drive Scrollabe1 if we wanted.
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