1. 02 Aug, 2018 1 commit
  2. 27 Jul, 2018 1 commit
  3. 23 Jul, 2018 1 commit
  4. 16 Jul, 2018 2 commits
  5. 23 Oct, 2016 1 commit
  6. 22 Apr, 2016 1 commit
  7. 01 Apr, 2016 1 commit
  8. 12 Mar, 2016 1 commit
  9. 04 Mar, 2016 1 commit
  10. 18 Nov, 2015 1 commit
    • Hans Muller's avatar
      Update shadow rendering · d9153a13
      Hans Muller authored
      Shadows now render as three seprate MaskFilter.blur components per the most recent Material spec.
      
      The shadows Map was replaced by a similar Map called elevationToShadow with entries that match the 10 elevations specifed by http://www.google.com/design/spec/what-is-material/elevation-shadows.html.
      
      The "level" property (many classes) is now called "elevation", to match the Material spec.
      
      BoxShadow now includes a spreadRadius parameter - as in CSS box-shadow. Renamed the BoxShadow blur property to blurRadius to further align BoxShadow with CSS box-shadow.
      d9153a13
  11. 12 Oct, 2015 1 commit
    • Hixie's avatar
      Lots of trivial warning fixes · f2cc43a4
      Hixie authored
      Add type annotations in many places.
      Fix some identifiers to have more lint-satisfying names.
      Make all operator==s consistent in style.
      Reorder some functions for consistency.
      Make ParentData no longer dynamic, and fix all the code around that.
      f2cc43a4
  12. 10 Oct, 2015 2 commits
  13. 18 Sep, 2015 1 commit
    • Adam Barth's avatar
      Move theme into material.dart · 4467a268
      Adam Barth authored
      Also, introduce Colors and Typography to hold the material colors and the
      typography declarations. Previously we expected clients of these libraries to
      import them into a namespace, but that doesn't play nice with re-exporting them
      from material.dart.
      4467a268
  14. 08 Sep, 2015 1 commit
  15. 28 Jul, 2015 2 commits
  16. 16 Jul, 2015 1 commit