1. 06 May, 2019 1 commit
  2. 03 May, 2019 2 commits
  3. 29 Apr, 2019 2 commits
  4. 25 Apr, 2019 1 commit
  5. 15 Apr, 2019 1 commit
  6. 29 Mar, 2019 1 commit
  7. 28 Mar, 2019 1 commit
  8. 10 Mar, 2019 1 commit
  9. 06 Mar, 2019 1 commit
    • Dan Field's avatar
      Test reporter (#28297) · 20e0f13c
      Dan Field authored
      * Wrap test.main with a custom processor
      * Report test results to bigquery table
      20e0f13c
  10. 01 Mar, 2019 3 commits
  11. 27 Feb, 2019 1 commit
  12. 26 Feb, 2019 1 commit
  13. 24 Feb, 2019 1 commit
    • Will Larche's avatar
      [Gallery] Fortnightly demo moved from flutter/samples. (#28125) · 57a8b03c
      Will Larche authored
      * [Gallery] Fortnightly demo moved from flutter/samples.
      
      * [Gallery] Fortnightly analysis corrections.
      
      * [Gallery] Minor rename.
      
      * [Gallery] Making floats ints.
      
      * [Gallery] Fortnightly minor visual polish.
      
      * [Gallery] Formatting.
      
      * [Gallery] Upping package version for gallery to support fortnightly demo.
      
      * [Gallery] Fortnightly copy correction.
      
      * [Gallery] Fortnightly study polish.
      
      * [Gallery] Fortnightly polish.
      
      * [Gallery] Fortnightly copy correction.
      
      * [Gallery] Fortnightly copy now held in '''.
      
      * [Gallery] Fortnightly comment.
      
      * [Gallery] Updates necessary when flutter_gallery_assets updates.
      
      * [Gallery] Updating macrobenchmarks because we updated flutter_gallery_assets.
      
      * [Gallery] Moving spaces to beginning of copy lines.
      
      * [Gallery] Copy correction.
      
      * [Gallery] Adding tooltip to satisfy smoke test.
      
      * [Gallery] Minor pr feedback.
      
      * [Gallery] Forced upgrade.
      57a8b03c
  14. 23 Feb, 2019 2 commits
  15. 22 Feb, 2019 2 commits
    • liyuqian's avatar
      Shader warm up (#27660) · a44f174e
      liyuqian authored
      This patch adds a default shader warm up process which moves shader compilation from the animation time to the startup time. This also provides an extension for `runApp` so developers can customize the warm up process.
      
      This should reduce our worst_frame_rasterizer_time_millis from ~100ms to ~20-30ms for both flutter_gallery and complex_layout benchmarks. Besides, this should also have a significant improvement on 90th and 99th percentile time (50%-100% speedup in some cases, but I haven't tested them thoroughly; I'll let our device lab collect the data afterwards).
      
      The tradeoff the is the startup time (time to first frame). Our `flutter run --profile --trace-startup` seems to be a little noisy and I see about 100ms-200ms increase in that measurement for complex_layout and flutter_gallery. Note that this only happens on the first run after install or data wipe. Later the Skia persistent cache will remove the overhead.
      
      This also adds a cubic_bezier benchmark to test the custom shader warm up process.
      
      This should fix https://github.com/flutter/flutter/issues/813 (either by `defaultShaderWarmUp`, or a `customShaderWarmUp`).
      a44f174e
    • Stanislav Baranov's avatar
  16. 13 Feb, 2019 1 commit
  17. 06 Feb, 2019 1 commit
  18. 05 Feb, 2019 1 commit
  19. 29 Jan, 2019 1 commit
  20. 25 Jan, 2019 1 commit
  21. 24 Jan, 2019 2 commits
  22. 22 Jan, 2019 3 commits
  23. 19 Jan, 2019 2 commits
  24. 18 Jan, 2019 1 commit
  25. 17 Jan, 2019 1 commit
  26. 16 Jan, 2019 1 commit
  27. 28 Dec, 2018 1 commit
  28. 22 Dec, 2018 1 commit
  29. 18 Dec, 2018 1 commit
  30. 19 Nov, 2018 1 commit