- 22 Jan, 2016 10 commits
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Adam Barth authored
Now you can colorize an Icon simply by proving a Color for the Icon.
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Hans Muller authored
Change Block children to be a named parameter This is a backwards incompatible change.
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Hans Muller authored
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Hans Muller authored
Added TwoLevelList et al, a Material Expand/Collapse List Control A TwoLevelList can can contain TwoLevelListItems, essentially ordinary list items, or TwoLevelSublists which have a list of items of their own. Tapping on a TwoLevelSublist causes it to expand, showing its items. Tapping again causes it to collapse.
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Adam Barth authored
Scroll focused input widgets into view
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Hans Muller authored
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krisgiesing authored
Add device pixel ratio to MediaQuery
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Adam Barth authored
When opening the keyboard or focusing an input widget, we should scroll the widget into view so that the user can see what they're typing.
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kgiesing authored
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kgiesing authored
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- 21 Jan, 2016 23 commits
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Adam Barth authored
Don't autofocus Input widgets by default
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krisgiesing authored
Remove unused close method from AssetBundle
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kgiesing authored
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Adam Barth authored
Instead, require the developer to opt-in to autofocusing because autofocusing can be disruptive. Fixes #1307
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Adam Barth authored
Scaffold should respect window.padding.bottom
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Adam Barth authored
The space for the keyboard is now represented as bottom padding for the window. By teaching the scaffold to respect the bottom window padding, we move the floating action button and snackbars out of the way of the keyboard. This currently works on Android. I'll need to see how to get the keyboard geometry on iOS for a similar effect. Fixes #103
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Devon Carew authored
refactor commands to move out re-usable functionality
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Devon Carew authored
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Adam Barth authored
Move scroll_behavior into widgets
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Adam Barth authored
Previously this code was in the animation layer, which didn't make much sense because scrolling is a widget concern.
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Devon Carew authored
parse out the ios simulator device name
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Devon Carew authored
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Adam Barth authored
Minor animation renames
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Adam Barth authored
These should be the last references to the old "performance" name.
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Adam Barth authored
Some of the Animation classes that we converted from performances use the term "master" to refer to the animation upon which they're based. This patch changes them to use the term "parent", which is consistent with the rest of the animation classes.
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Eric Seidel authored
Make `flutter start` not report erroneous failure
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Eric Seidel authored
Was failing when starting in the iOS Simulator @chinmaygarde
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Adam Barth authored
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Adam Barth authored
Merge simulationStepper into AnimationController
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Adam Barth authored
Now that we've decided that Animation<double> isn't confined to the interval 0.0 to 1.0, we can expand AnimationController to cover the use cases that used to require SimulationStepper. This patch merges SimulationStepper into AnimationController and ports the one stand-alone client of simulation stepper over to using AnimationController.
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Hans Muller authored
Add section images to the gallery home page
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Adam Barth authored
Move ClampedSimulation into newton
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Devon Carew authored
refactor build command into two files
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- 20 Jan, 2016 7 commits
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Adam Barth authored
ClampedSimulation makes more sense at the newton layer because it's dealing entirely with newton concepts.
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Devon Carew authored
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Adam Barth authored
Port the remainder of the framework to AnimationController
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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Adam Barth authored
There should be no more uses of Performance or AnimatedValue in the framework or the examples.
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Adam Barth authored
Port most of widgets to AnimationController
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Adam Barth authored
I've left transitions and enter_exit_transition out of this patch, but I've converted the rest.
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