- 24 Jul, 2020 1 commit
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Will Larche authored
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- 03 Apr, 2020 1 commit
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Francisco Magdaleno authored
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- 26 Sep, 2019 1 commit
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stuartmorgan authored
Adds very preliminary support for Windows and Linux plugins: - Adds those platforms to the new plugin schema, initially supporting just a plugin class. - Adds C++ plugin registrant generation for any Windows or Linux plugins found. This doesn't have yet have any build tooling for either platform, so anyone using the generated registrant still needs to do manual build configuration. This reduces the manual work, however, and creates a starting point for future tooling work. As with all Windows and Linux work at this time, this is not final, and subject to change without warning in the future (e.g., Windows could potentially switch to a C# interface, or 'linux' may change to 'gtk' or 'linux_gtk' in pubspec.yaml).
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- 30 Aug, 2019 1 commit
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Kaushik Iska authored
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- 01 Jun, 2019 1 commit
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Josh Burton authored
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- 24 May, 2019 1 commit
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stuartmorgan authored
Adds a new macosPrefix, which serves the same purpose as iosPrefix but for macOS plugins. It is not yet used by the tooling, but this allows for plugins to start to be written using it in preparation for tooling support for plugins. Part of #32718
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- 20 Feb, 2019 1 commit
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Dan Field authored
* remove json_schema dep * remove unnecessary pin * removed unused dep * remove unused impport * Fix incorrect condition
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- 10 Oct, 2018 1 commit
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Greg Spencer authored
We decided that redefining the default for templates was premature. We're going to go back to having "module" in experimental land again, and we'll try again when we have the feature set fully baked. This keeps the writing of the .metadata files, and writing the template type to them, because that was a good improvement, and there are still a bunch of added tests that improve our coverage.
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- 04 Oct, 2018 1 commit
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Greg Spencer authored
This renames the "module" template to the "application" template, and makes "application" the default. The existing "app" template is now deprecated. flutter create also now recognizes the type of project in an existing directory, and is able to recreate it without having the template type explicitly specified (although you can still do that). It does this now by first looking in the .metadata file for the new project_type field, and if it doesn't find that, then it looks at the directory structure. Also, the .metadata file is now overwritten even on an existing directory so that 1) the project_type can be added to legacy projects, and 2) the version of Flutter that updated the project last is updated. I also cleaned up a bunch of things in create_test.dart, added many more tests, and added an example test to the test/ directory in the generated output of the application template. Fixes #22530 Fixes #22344
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- 30 Aug, 2018 1 commit
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Mikkel Nygaard Ravn authored
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- 22 Jun, 2018 1 commit
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Mikkel Nygaard Ravn authored
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- 19 Mar, 2018 1 commit
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Victor Choueiri authored
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- 20 Nov, 2017 1 commit
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Mikkel Nygaard Ravn authored
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- 11 Sep, 2017 1 commit
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Sarah Zakarias authored
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- 25 Aug, 2017 1 commit
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Jason Simmons authored
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- 24 Jan, 2017 1 commit
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Ian Hickson authored
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- 30 Mar, 2016 1 commit
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Collin Jackson authored
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- 28 Mar, 2016 1 commit
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Jason Simmons authored
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- 25 Mar, 2016 1 commit
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Jason Simmons authored
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