- 15 Sep, 2016 1 commit
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Adam Barth authored
Having this base class lets classes like CustomPainter and DataTableSource be more agnostic as to what's generating the repaints.
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- 17 May, 2016 1 commit
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Adam Barth authored
Everything now has dartdocs except one setter whose getter already has docs.
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- 13 Apr, 2016 1 commit
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Ian Hickson authored
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- 21 Mar, 2016 1 commit
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Ian Hickson authored
As usual, as I was doing this I ran into some stuff that seemed hard to document as-is and so I changed it. In this case, in the "http" library. The new code is more or less equivalent, I think, but the resulting documentation makes it more obvious that it's wrong...
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 27 Feb, 2016 1 commit
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Adam Barth authored
This concept is now private to AnimationController. All the clients actually want the AnimationStatus.
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- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 05 Feb, 2016 1 commit
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Adam Barth authored
After the refactoring of the animation library, we were missing some dartdoc.
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- 20 Jan, 2016 1 commit
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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