- 27 Apr, 2016 1 commit
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Adam Barth authored
Rather that importing `package:newton/newton.dart` you can `import package:flutter/physics.dart`. Fixes #2441
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- 04 Apr, 2016 1 commit
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Ian Hickson authored
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- 21 Mar, 2016 1 commit
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Adam Barth authored
We were setting a negative velocity tolerance, which never triggered because we assume tolerances are positive numbers. Now we use a positive tolerance and assert to catch this case in the future. Fixes #2765
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- 01 Mar, 2016 1 commit
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Adam Barth authored
Fixes #1355
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- 14 Jul, 2015 1 commit
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Chinmay Garde authored
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- 10 Jul, 2015 1 commit
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Adam Barth authored
We don't need to compute simulations out to that many decimal places because we're working in pixels. R=chinmaygarde@google.com
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- 02 Jul, 2015 1 commit
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Chinmay Garde authored
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