1. 16 Dec, 2015 1 commit
  2. 23 Nov, 2015 1 commit
  3. 16 Nov, 2015 1 commit
    • Hixie's avatar
      More resilient Widget tests · d041f3ea
      Hixie authored
      - force the time dilation to 1.0 for the Widget tests, so that a local
        change doesn't break all the tests during development.
      - add missing license block to all the files.
      - set ui.window.onBeginFrame to null when you use WidgetTester, so that
        the engine doesn't trigger any confusing frames after our fake frames.
      d041f3ea
  4. 15 Oct, 2015 1 commit
  5. 10 Oct, 2015 1 commit
  6. 01 Oct, 2015 3 commits
  7. 23 Sep, 2015 2 commits
    • Hixie's avatar
      fn3: Binding to RenderView · 555138e6
      Hixie authored
      In the old world, we had two ways to bind a Widget tree to a
      RenderObject node, one way for RenderView and one mostly untested way
      for other cases (it's only tested by the spinning_mixed.dart demo). For
      fn3, I made these the same code path.
      
      This patch also introduces GlobalKey, though the GlobalKey logic isn't
      hooked in yet.
      
      This is Hello World in the new world:
      
      ```dart
      import 'package:sky/src/fn3.dart';
      
      void main() {
        runApp(new Text('Hello World!'));
      }
      ```
      555138e6
    • Adam Barth's avatar
      Add tests for MultiChildRenderWidget · 8b162b59
      Adam Barth authored
      8b162b59
  8. 22 Sep, 2015 2 commits
    • Adam Barth's avatar
      fb4a87ad
    • Hixie's avatar
      fn3: Add a binding for fn3 and sky. · b73b06e4
      Hixie authored
      - I extracted the BuildScheduler into a separate binding.dart file.
      - Various changes to expose private members that are needed by
        binding.dart.
      - Registering the render objects for event dispatch.
      - Convert the tests to use the new binding mechanism.
      
      This doesn't yet have a RenderView or event handling.
      b73b06e4
  9. 21 Sep, 2015 4 commits