- 14 Apr, 2016 1 commit
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Ian Hickson authored
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- 08 Apr, 2016 1 commit
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Adam Barth authored
The dartdoc will continue until morale improves.
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- 01 Apr, 2016 1 commit
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Adam Barth authored
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- 31 Mar, 2016 1 commit
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Adam Barth authored
Also, fill out other documentation for these widgets. Fixes #967
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- 18 Mar, 2016 1 commit
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Adam Barth authored
This patch adds a consistent, simple description for the common pattern of having a single child widget.
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 12 Mar, 2016 3 commits
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Adam Barth authored
This patch renames StatelessComponent to StatelessWidget and StatefulComponent to StatefulWidget. Fixes #2308
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Adam Barth authored
Fixes #1382
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Adam Barth authored
Fixes #1278
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- 06 Mar, 2016 1 commit
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Ian Hickson authored
Fixes https://github.com/flutter/flutter/issues/2369
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- 02 Mar, 2016 1 commit
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Adam Barth authored
Rather than managing all the Material Design icons manually, we now manage them using an icon font. The icon font contains glyphs for each icon in an efficient vector format. This patch updates the FLX tooling to include the MaterialIcons font and updates the Icon widget to use the font instead of asset images. Fixes #2313 Fixes #2218 Fixes #2009 Fixes #994
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- 14 Feb, 2016 1 commit
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Ian Hickson authored
This makes it match the material spec more. https://www.google.com/design/spec/style/icons.html Fixes https://github.com/flutter/flutter/issues/1357
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- 27 Jan, 2016 1 commit
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Hixie authored
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- 22 Jan, 2016 1 commit
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Adam Barth authored
Now you can colorize an Icon simply by proving a Color for the Icon.
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- 11 Jan, 2016 1 commit
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Adam Barth authored
Previously we used a positional argument for widgets that had multiple children. Now we use a named argument that defaults to an empty list. Fixes #241
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- 01 Dec, 2015 1 commit
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Ian Hickson authored
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- 01 Nov, 2015 1 commit
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Adam Barth authored
The name of the parameter wasn't consistent with IconButton or DrawerItem, etc. Fixes #1871
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- 28 Oct, 2015 1 commit
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Adam Barth authored
Material design icons are defined to work at specific sizes: 18, 24, 36, 48. The current API doesn't reflect that and just takes a size int. If an invalid size is chosen an error is printed to the console and no icon shows up. Fixes #1816
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- 27 Oct, 2015 2 commits
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Adam Barth authored
Previous these callbacks were leaking the implementation detail that they were triggered by taps. In a later patch, we're going to add a parameter to GestureTapCallback that these callbacks won't have. Related to #1807
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Hixie authored
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- 19 Oct, 2015 2 commits
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Hixie authored
Provide a way to schedule a callback for immediately after the current frame has been sent to the GPU thread. This is useful for times where you want to immediately schedule yourself for another build or layout because, for instance, you just displayed frame zero of an animation and you want to use the metrics from that layout to set up the actual animation to begin immediately, such that the very next frame is frame 1.
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Adam Barth authored
Instead of requiring clients to use ui.ColorFilter, we show show the ColorFilter class, similar to what we do for Color.
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- 16 Oct, 2015 1 commit
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Adam Barth authored
The goal is to follow the guidelines in https://github.com/flutter/engine/blob/master/sky/specs/style-guide.md#packages Fixes #1638
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- 10 Oct, 2015 3 commits
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
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- 09 Oct, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
These are now part of material.dart.
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- 08 Oct, 2015 2 commits
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Adam Barth authored
Clients should just use a GestureDetector (or an InkWell) instead.
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Adam Barth authored
Now we trigger the highlight from the InkWell so that it matches the tap. Fixes #1525
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- 06 Oct, 2015 1 commit
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Adam Barth authored
In the vast majority of cases, folks should be interacting with the Widget rather than its State. Fixes #267
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- 03 Oct, 2015 2 commits
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Adam Barth authored
After this patch, InkWell is driven by gesture recognizers, which lets us cleanly cancel splashes when the user actually scrolls. I've also refactored all the clients of InkWell to use InkWell to detect gestures instead of wrapping InkWell in a GestureDetector. Fixes #1271
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Adam Barth authored
* Rename GestureTapListener (and friends) To GestureTapCallback to match the other gesture callbacks. * Replace "ensureFoo" pattern with ??= operator.
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- 01 Oct, 2015 1 commit
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Adam Barth authored
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- 18 Sep, 2015 1 commit
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Adam Barth authored
Also, introduce Colors and Typography to hold the material colors and the typography declarations. Previously we expected clients of these libraries to import them into a namespace, but that doesn't play nice with re-exporting them from material.dart.
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- 08 Sep, 2015 1 commit
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Adam Barth authored
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- 03 Sep, 2015 1 commit
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Adam Barth authored
Everyone uses sky.view.scene now. This patch also cleans up the raw examples and makes them follow a consistent pattern.
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- 02 Sep, 2015 1 commit
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Adam Barth authored
Code outside of package:sky should import this code using package:sky/rendering.dart package:sky/widgets.dart Moving this code into the "src" directory is a convention that signifies that and it cleans up the generated dartdoc because the libraries in the src directory aren't included in the generated documentation. Instead, the classes are documented in the widgets.dart and rendering.dart libraries.
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- 28 Aug, 2015 1 commit
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Adam Barth authored
We're now using it at the widget layer for everything except scrolling and flinging.
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- 25 Aug, 2015 1 commit
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Hixie authored
I updated everything in widgets/, but didn't update any examples.
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