- 03 Jan, 2024 2 commits
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Jenn Magder authored
Change the following in the `flutter create` templates. I didn't make any auto-migrations for existing apps because none seem that critical: 1. Turn on `ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS` in iOS and macOS. 1. Turn on `BuildIndependentTargetsInParallel` in macOS template. https://github.com/flutter/flutter/pull/125827/files#r1181817619 1. Turn on `DEAD_CODE_STRIPPING` in macOS template. 1. Set `ENABLE_USER_SCRIPT_SANDBOXING=NO` in iOS and macOS template. `flutter` scripts don't work with this on. This might require a migration in the future to explicitly turn this one off. However at least for now if the setting isn't present it defaults to `NO`. Add migration for `LastUpgradeVersion` so users won't see these validation issues in Xcode. Run migrator on all the example apps. A few aren't Flutter apps so I edited them in Xcode. Fixes https://github.com/flutter/flutter/issues/140253 See also https://github.com/flutter/flutter/issues/125817 and https://github.com/flutter/flutter/pull/90304.
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Jenn Magder authored
Reland https://github.com/flutter/flutter/pull/140478 with `ios_content_validation_test` test fix. ``` [ios_content_validation_test] Process terminated with exit code 0. Task result: { "success": true, "data": null, "detailFiles": [], "benchmarkScoreKeys": [], "reason": "success" } ``` __________ 1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0. 2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'` 3. Compile with `-miphoneos-version-min=12.0` 4. Run the migrator on all example apps and integration tests. See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963 Fixes https://github.com/flutter/flutter/issues/136060
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- 02 Jan, 2024 2 commits
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auto-submit[bot] authored
Reverts flutter/flutter#140478 Initiated by: loic-sharma This change reverts the following previous change: Original Description: 1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0. 2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'` 3. Compile with `-miphoneos-version-min=12.0` 4. Run the migrator on all example apps and integration tests. See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963 Fixes https://github.com/flutter/flutter/issues/136060
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Jenn Magder authored
1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0. 2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'` 3. Compile with `-miphoneos-version-min=12.0` 4. Run the migrator on all example apps and integration tests. See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963 Fixes https://github.com/flutter/flutter/issues/136060
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- 02 May, 2023 1 commit
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Jenn Magder authored
1. Add iOS and macOS migration to mark "last upgraded" Xcode version to 14.3 to prevent `Update to recommended settings` warning. 2. Update iOS and macOS templates to same. 3. Update iOS template to set `BuildIndependentTargetsInParallel` to YES as suggested. I didn't add a migration for this since it seems like a minor optimization and I don't think it's worth a potentially botched/corrupted migration. 4. Run all example/integration test project to see migrator work. 5. Add some missing test projects to the build shard since I noticed they were missing and I had to build those manually outside `SHARD=build_tests`. Fixes https://github.com/flutter/flutter/issues/125817 See https://github.com/flutter/flutter/pull/90304 for Xcode 13 example.
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- 13 Jan, 2023 1 commit
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Victoria Ashworth authored
* Add Info.plist from build directory as input path to Thin Binary build phase * fix directive ordering * migrate benchmark, integration, and example tests
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- 02 Dec, 2022 1 commit
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Jonah Williams authored
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- 26 Jul, 2022 1 commit
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Jenn Magder authored
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- 15 Apr, 2022 1 commit
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Jenn Magder authored
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- 09 Nov, 2021 2 commits
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Zachary Anderson authored
This reverts commit bfe9c598.
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Greg Spencer authored
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- 19 Oct, 2021 2 commits
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Zachary Anderson authored
This reverts commit 31e33647.
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Greg Spencer authored
This change updates the platform runners in the benchmarks subdir. I've attempted to replace the entire group with new code as if the project were recreated with flutter create so that they don't become a Frankenstein of minor changes to make it work again, but just plain old generated code that can be replaced and updated in place.
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- 22 Sep, 2021 1 commit
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Jenn Magder authored
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- 17 Nov, 2020 1 commit
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Jenn Magder authored
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- 02 Sep, 2020 1 commit
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Jenn Magder authored
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- 14 Apr, 2020 1 commit
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Jenn Magder authored
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- 18 Mar, 2020 1 commit
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Emmanuel Garcia authored
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- 03 Mar, 2020 1 commit
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Jenn Magder authored
* Move embedding and linking Flutter frameworks into the tool * Unused import * Migrate * Rename run, add comments, remove typedef * Add status log to tell the user what we did * Remove Podfile migration, create IOSMigration superclass * word-smiting Co-Authored-By: Jonah Williams <jonahwilliams@google.com> * for space Co-Authored-By: Jonah Williams <jonahwilliams@google.com> Co-authored-by: Jonah Williams <jonahwilliams@google.com>
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- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 19 Aug, 2019 1 commit
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Jenn Magder authored
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- 12 Jun, 2019 1 commit
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Jenn Magder authored
Change Xcode project developmentRegion to 'en' and plist CFBundleDevelopmentRegion to DEVELOPMENT_LANGUAGE (#34293)
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- 22 Jan, 2019 1 commit
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Dan Field authored
* move flutter_assets to App.framework * Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46 05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518) 02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541) af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540) dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
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- 17 Jan, 2019 1 commit
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- 16 Jan, 2019 1 commit
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Dan Field authored
* move flutter_assets to App.framework * remove flutter_assets references from all pbxproj files checked in
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- 31 Oct, 2018 1 commit
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Dan Field authored
* Use Xcode build configurations to drive Flutter build mode * Proper check wrt local_engine, print error if profile mode misisng * Remove unused code, update tests, fix template problem, update warning * fix up warning * add explanatory dev comment * fix whitespace * missing words, change lambda arrow to function body * error indentation * Test early exits for xcode_backend.sh * only on macOS, use right test * Update error messages * case insensitive compare for build config * Update gallery podfile * update projects to add profile configuration * make compatible with flavors * add missing plist files * add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
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- 30 Oct, 2018 2 commits
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Dan Field authored
* Use Xcode build configurations to drive Flutter build mode * Proper check wrt local_engine, print error if profile mode misisng * Remove unused code, update tests, fix template problem, update warning * fix up warning * add explanatory dev comment * fix whitespace * missing words, change lambda arrow to function body * error indentation * Test early exits for xcode_backend.sh * only on macOS, use right test * Update error messages * case insensitive compare for build config * Update gallery podfile * update projects to add profile configuration * make compatible with flavors * add missing plist files
- 19 Jul, 2018 1 commit
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Chris Bracken authored
Generated.xcconfig is only required at build time for iOS apps. In the flutter create project template and example apps, Generated.xcconfig was previously marked as a resource to be bundled into the built app.
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- 18 Dec, 2017 1 commit
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Sarah Zakarias authored
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- 14 Dec, 2017 2 commits
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Sarah Zakarias authored
* Revert "Revert engine (#13547)" This reverts commit ee65db11. * Keep flaky mark
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Yegor authored
* Revert "Include a directory with Flutter assets (#12944)" This reverts commit 3af6b9cb. * Revert "Upgrade project.pbxproj to include flutter_assets (#13011)" This reverts commit 08128cb2. * Revert "Upgrade complex_layout project.pbxproj to include flutter_assets (#13544)" This reverts commit 35f1a041. * mark complex_layout_ios__start_up as flaky
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- 13 Dec, 2017 1 commit
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Sarah Zakarias authored
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- 23 Mar, 2017 1 commit
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Mikkel Nygaard Ravn authored
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- 05 Aug, 2016 2 commits
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Chinmay Garde authored
* Update examples to lower the deployment target on iOS.
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Eric Seidel authored
* Remove stray PRODUCT_BUNDLE_IDENTIFIER This was erroneously added and overrides the bundle for the gallery causing signing to fail in my setup. @chinmaygarde * Remove PRODUCT_BUNDLE_IDENTIFIER from all Runner pbxproj's
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- 06 Jul, 2016 2 commits
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Adam Barth authored
We now use a different approach for ios projects where the developer controls the Xcode project file. This patch removes the old ".generated" approach in favor of the new approach.
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Adam Barth authored
This patch changes the default `flutter create` command to generate a HelloServices-style app on iOS. As a consequence, the Atom integration now fully works with HelloServices.
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- 12 Jun, 2016 1 commit
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Adam Barth authored
This file is now app.dylib.
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- 31 May, 2016 1 commit
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Adam Barth authored
Currently this service just returns mock data, but it exercises the plumbing.
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