1. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  2. 11 Jan, 2016 1 commit
  3. 09 Dec, 2015 2 commits
  4. 05 Dec, 2015 2 commits
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
    • Adam Barth's avatar
      Remove PaintingCanvas · abf03595
      Adam Barth authored
      We can just use Canvas now.  The two are the same thing.
      abf03595
  5. 20 Nov, 2015 1 commit
    • Adam Barth's avatar
      Callback identity is too fragile for CustomPaint · 72329cf4
      Adam Barth authored
      Many of the widgets that use CustomPaint were spamming repaints because
      CustomPaint repaints when the identity of the onPaint callback changes, which
      it does every build for StatelessComponents.
      
      This patch changes CustomPaint to use a CustomPainter, similar to the new
      custom layout widgets. The CustomPainter has a `shouldRepaint` function along
      with its `paint` function. This function gives clients explicit control over
      when the custom paint object repaints.
      72329cf4
  6. 17 Nov, 2015 1 commit
    • Adam Barth's avatar
      Add a Positioned constructor from a Rect · c769d120
      Adam Barth authored
      A common pattern is to use a Positioned with a Sized box to give both an offset
      from the edge as well as a fixed size to the child. This patch rolls into into
      the Stack layout algorithm for simplicity.
      
      Fixes #250
      c769d120
  7. 24 Oct, 2015 1 commit
    • Hixie's avatar
      Strong modeify the examples · a6c473ea
      Hixie authored
      This makes skyanalyzer also check the examples, and fixes everything it
      found there.
      a6c473ea
  8. 20 Oct, 2015 1 commit
  9. 19 Oct, 2015 2 commits
  10. 16 Oct, 2015 1 commit
  11. 10 Oct, 2015 3 commits
  12. 09 Oct, 2015 2 commits
  13. 06 Oct, 2015 1 commit
    • Adam Barth's avatar
      Simplify Scaffold · 89a09822
      Adam Barth authored
      Rather than using a custom render object, we can just use a Stack.
      89a09822
  14. 05 Oct, 2015 1 commit
    • Hixie's avatar
      Simplify the usage of Navigator's routes argument · 90a0f630
      Hixie authored
      (These are changes cherry-picked from in-flight branches since they are
      more independent and could be helpful even without those changes.)
      
      - Change RouteBuilder's signature to take a single argument in which the
        other fields are placed, so that we can keep iterating on those
        arguments without having to break compatibility each time. Also, this
        makes defining route builders much simpler (only one argument to
        ignore rather than a variable number).
      
      - Expose the next performance to RouteBuilders, since sometimes the
        route itself might not be where it's used.
      
      - Allow BuildContext to be used to walk children, just like it can for
        ancestors
      
      - Allow BuildContext to be used to get the Widget of the current
        BuildContext
      
      - Allow StatefulComponentElement to be referenced with a type
        specialisation so that you don't have to cast when you know what the
        type you're dealing with actually is.
      90a0f630
  15. 01 Oct, 2015 1 commit
  16. 21 Sep, 2015 1 commit
    • Adam Barth's avatar
      Remove EventDisposition · 051354ae
      Adam Barth authored
      All the use cases for EventDisposition are now addressed by the gesture
      detection system.
      051354ae
  17. 18 Sep, 2015 1 commit
    • Adam Barth's avatar
      Move theme into material.dart · 4467a268
      Adam Barth authored
      Also, introduce Colors and Typography to hold the material colors and the
      typography declarations. Previously we expected clients of these libraries to
      import them into a namespace, but that doesn't play nice with re-exporting them
      from material.dart.
      4467a268
  18. 03 Sep, 2015 1 commit
  19. 28 Aug, 2015 1 commit
    • Hixie's avatar
      Rationalise the Key API. · 9047830c
      Hixie authored
      Add a way of having keys based on numeric types or DateTimes by having a ValueKey<T> class.
      Remove the redundant ways of declaring things, except for leaving one shorthand -- you can say `new Key(s)` instead of `new ValueKey<String>(s)`.
      9047830c
  20. 21 Aug, 2015 2 commits
  21. 19 Aug, 2015 1 commit
    • Adam Barth's avatar
      Add package:sky/rendering.dart · dea3a092
      Adam Barth authored
      Similar to widgets.dart, rendering.dart exports the entire rendering layer.
      Also, update the examples to use rendering.dart and widgets.dart. Also clean up
      some exports so that the examples have more sensible imports.
      dea3a092
  22. 17 Aug, 2015 1 commit
  23. 11 Aug, 2015 1 commit
    • Hans Muller's avatar
      The IgnorePointer class enables one to cut a widget subtree off from pointer... · d2d9ae13
      Hans Muller authored
      The IgnorePointer class enables one to cut a widget subtree off from pointer events. This is useful when a sibling should not shield pointer events from overlapping siblings below it.
      
      Added a ScrollListener listener to Scrollable. The ScrollListener runs each time the Scrollable's scrollOffset changes. This can be used to keep overlay widgets in sync with a Scrollable below them.
      
      Removed the Scrollable ScrollClient API. It was no longer used and was clumsy to use as a ScrollListener.
      
      Added global function findScrollableAncestor() to scrollable.dart.
      
      Added examples/widgets/overlay_geometry.dart. The app's Scaffold is contained by a Stack. The Stack is used to display green overlay "Markers" at the corners of the most recently selected list item and where the corresponding tap occurred. The app uses widget.localToGlobal() to compute the global overlay positions of the markers. The ScrollListener is used to keep the markers' positions up to date.
      d2d9ae13