1. 25 May, 2022 1 commit
    • Pierre-Louis's avatar
      Use `curly_braces_in_flow_control_structures` for `foundation`, `gestures`,... · 9cc72df7
      Pierre-Louis authored
      Use `curly_braces_in_flow_control_structures` for `foundation`, `gestures`, `painting`, `physics` (#104610)
      
      * Use `curly_braces_in_flow_control_structures` for `foundation`
      
      * Use `curly_braces_in_flow_control_structures` for `gestures`
      
      * Use `curly_braces_in_flow_control_structures` for `painting`
      
      * Use `curly_braces_in_flow_control_structures` for `physics`
      
      * fix comments
      
      * remove trailing space
      
      * fix TODO style
      9cc72df7
  2. 05 Oct, 2020 1 commit
  3. 17 Sep, 2020 1 commit
    • Jonah Williams's avatar
      Deprecate VelocityTracker default constructor and added... · b1d17c91
      Jonah Williams authored
      Deprecate VelocityTracker default constructor and added VelocityTracker.withKind constructor (#66043)
      
      We've gotten feedback that the VelocityTracker change was disruptive, though it did not break any of the flutter framework or customer tests. In order to make the change non-breaking, PointerDeviceKind parameter can be made optional.
      
      Nevertheless, this parameter should be provided so that the existing touch handlers can use more accurate gestures on mouse/stylus inputs, so we can encourage this by deprecating the default constructor and pointing users towards the VelocityTracker.withKind constructor that takes a non-optional parameter
      b1d17c91
  4. 08 Sep, 2020 1 commit
    • Jonah Williams's avatar
      [framework] make hit slop based on device pointer kind for drag/pan/scale gestures (#64267) · 29898812
      Jonah Williams authored
      Currently the framework uses fairly large "hit slop" values to disambiguate taps from drags/pans. This makes sense on touch devices where the interaction is not very precise, on mice however it can feel as if the UI is lagging. This is immediately noticeable on our infra dashboard, where it takes almost half of a grid square of drag before the actual drag kicks in.
      
      One potential solution is to always use smaller constants depending on whether the interaction is mouse or touch based. The only reasonable choice is to use the pointer device kind and not target platform - same platform can have different input sources. This requires exposing the pointer device kind in a few new places in several of the gesture detectors, and using the enum to compute the correct hit slop from an expanded set of constants.
      
      This almost works, however there are a few places (notably ListViews) which uses the touch hit slop as a default value in scroll physics. It does not seem like it will be easy to disambiguate a user provided scroll physics constant from the default and/or adjust it somehow - this might require significant changes to scroll physics which I have left out of this PR.
      
      This PR does not adjust:
      
      kTouchSlop used in scroll_physics.dart's minFlingDistance
      kTouchSlop used in PrimaryPointerGestureRecognizer/LongPressGestureRecognizer
      29898812
  5. 12 Aug, 2020 1 commit
  6. 11 Jun, 2020 1 commit
  7. 07 Jan, 2020 1 commit
  8. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  9. 12 Sep, 2018 1 commit
  10. 02 Aug, 2018 1 commit
  11. 27 Jul, 2018 1 commit
  12. 23 Jul, 2018 1 commit
  13. 16 Jul, 2018 2 commits
  14. 01 Feb, 2018 1 commit
  15. 25 Apr, 2017 1 commit
  16. 04 Mar, 2017 1 commit
  17. 17 Jan, 2017 1 commit
  18. 09 Dec, 2016 1 commit
  19. 18 Aug, 2016 1 commit
  20. 27 Jun, 2016 1 commit
  21. 14 Feb, 2016 1 commit
    • Adam Barth's avatar
      Add a Velocity class to be explicit about units · 4fb47600
      Adam Barth authored
      We were using an Offset, which represented pixels/second, but it wasn't
      clear to clients whether that was pixels/ms. Now we use a Velocity class
      that is explict about the units.
      
      Fixes #1510
      Fixes #785
      4fb47600
  22. 16 Dec, 2015 1 commit
  23. 14 Dec, 2015 1 commit
  24. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  25. 17 Nov, 2015 1 commit
  26. 02 Nov, 2015 1 commit