1. 20 Sep, 2023 1 commit
  2. 14 Apr, 2022 1 commit
  3. 21 Apr, 2021 1 commit
  4. 27 Jan, 2021 1 commit
  5. 15 Oct, 2020 1 commit
  6. 11 Jun, 2020 1 commit
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  10. 16 Dec, 2019 1 commit
  11. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  12. 03 May, 2019 1 commit
  13. 29 Apr, 2019 1 commit
  14. 23 Apr, 2019 1 commit
  15. 22 Apr, 2019 1 commit
  16. 12 Sep, 2018 1 commit
  17. 02 Aug, 2018 1 commit
  18. 27 Jul, 2018 1 commit
  19. 23 Jul, 2018 1 commit
  20. 16 Jul, 2018 2 commits
  21. 20 Jun, 2018 1 commit
  22. 19 Jun, 2018 1 commit
  23. 09 Feb, 2018 1 commit
    • Alexander Aprelev's avatar
      Roll engine with rolled dart (#14538) · 0f3aa500
      Alexander Aprelev authored
      * Roll engine to pre-dart roll
      
      * Roll engine to pick up updated dart
      
      * Apply Map changes
      
      * Move to dev.22
      
      * Fix some analysis issues
      
      * Silent analyzer
      
      * More consts
      
      * More const massaging
      
      * Yet more const massaging
      
      * Yet more const massaging
      
      * Use nonconst()
      0f3aa500
  24. 05 Sep, 2017 1 commit
  25. 21 Apr, 2017 1 commit
  26. 12 Apr, 2017 1 commit
    • Ian Hickson's avatar
      Move Point to Offset (#9277) · bf017b79
      Ian Hickson authored
      * Manually fix every use of Point.x and Point.y
      
      Some of these were moved to dx/dy, but not all.
      
      * Manually convert uses of the old gradient API
      
      * Remove old reference to Point.
      
      * Mechanical changes
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
      git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
      git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
      git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
      git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
      git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
      git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
      git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
      git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
      git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
      git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
      git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
      git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
      
      * Mechanical changes - dartdocs
      
      I applied the following at the root of the Flutter repository:
      
      git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
      git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
      
      * Further improvements and a test
      
      * Fix minor errors from rebasing...
      
      * Roll engine
      bf017b79
  27. 07 Apr, 2017 1 commit
  28. 13 Mar, 2017 1 commit
  29. 04 Mar, 2017 1 commit
  30. 02 Mar, 2017 1 commit
  31. 17 Feb, 2017 1 commit
    • Adam Barth's avatar
      Two becomes one (#8253) · e0b12ca1
      Adam Barth authored
      Rename all the "2" classes related to scrolling to remove the "2". Now that the
      old scrolling code is gone, we don't need to use the suffix.
      e0b12ca1
  32. 09 Feb, 2017 2 commits
  33. 07 Feb, 2017 2 commits
    • Adam Barth's avatar
      Add ScrollController.initialScrollOffset (#7916) · 06f879b5
      Adam Barth authored
      Also, move the creation of the ScrollPosition to ScrollController.
      
      Finally, remove TestScrollable in favor of CustomScrollView, which is the
      production version of this widget.
      06f879b5
    • Adam Barth's avatar
      Add ScrollController (#7910) · 7f2dc470
      Adam Barth authored
      If you pass a ScrollController to a Scrollable2, you can use the controller to
      read and write the scroll offset without having to find the Scrollable2State
      object.
      7f2dc470
  34. 06 Feb, 2017 1 commit
  35. 03 Feb, 2017 1 commit
    • Adam Barth's avatar
      Reparameterize Scrollable2 (#7853) · 072cce88
      Adam Barth authored
      This patch makes a number of changes to how you can configure a
      Scrollable2:
      
       - The ScrollPhysics is now responsible for creating the ScrollPosition.
         You can override the ScrollPhysics by supplying a `physics` argument
         to `Scrollable`, and the new physics you supply will be applied to
         the default physics inherited from the ScrollBehavior.
      
       - This patch removes the ScrollPosition/AbsoluteScrollPosition split as
         all clients were operating in pixels anyway and the split made the
         code very difficult to follow.
      
       - ScrollPosition no longer depends directly on Scrollable2State.
         Instead, it depends on an abstract interface that Scrollable2State
         implements. This change has two benefits:
      
          a) It removes the circular dependency between ScrollPosition and
             Scrollable2State, which lets us split the code for these classes
             (and several other classes that got wrapped up in that cycle) into
             separate libraries for easier maintenance.
      
          b) ScrollPosition is no longer bound to Scrollable2, which means you
             could use the behavior machinery to drive other sorts of widgets.
             For example, we could use it to drive Scrollabe1 if we wanted.
      072cce88
  36. 02 Feb, 2017 1 commit
  37. 27 Jan, 2017 1 commit