- 04 Dec, 2019 1 commit
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Sebastian Döll authored
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- 02 Dec, 2019 1 commit
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Tong Mu authored
This PR rewrites MouseTracker's lifecycle, so that mouse callbacks are all triggered in post frame, instead of the current one where some are triggered during the build phase. This PR also changes the onExit callback to MouseRegion, RenderMouseRegion, and MouseTrackerAnnotation, so that it is no longer triggered on dispose.
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- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 30 Oct, 2019 1 commit
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Greg Spencer authored
This re-lands the change that adds focus nodes, hover, and shortcuts to switches, checkboxes, and radio buttons. (#43213), with fixes for the web tests that weren't enabled in the master that it was synced to when I first landed it.
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- 28 Oct, 2019 2 commits
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Greg Spencer authored
Revert "Re-Land: Add focus nodes, hover, and shortcuts to switches, checkboxes, and radio buttons. (#43384)" (#43647) This reverts commit 8017f63b, since it breaks web tests.
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Greg Spencer authored
This re-lands the change that adds focus nodes, hover, and shortcuts to switches, checkboxes, and radio buttons. (#43213) No changes from original, except for finding the right RenderBox in dev/integration_tests/android_semantics_testing/test_driver/main_test.dart.
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- 23 Oct, 2019 2 commits
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Jonah Williams authored
Revert "Add focus nodes, hover, and shortcuts to switches, checkboxes, and radio buttons. (#43213)" (#43367) This reverts commit 90006720.
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Greg Spencer authored
In order to enable keyboard navigation to more controls, I've added focus nodes to switches, checkboxes, and radio buttons. In addition, this change enables mouse hover over these controls. - Added tests for focus, hover, and shortcut activation for Checkbox, Radio, and Switch.
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- 09 Mar, 2019 1 commit
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Alexandre Ardhuin authored
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- 07 Mar, 2019 1 commit
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Alexandre Ardhuin authored
* fix indentof statements in BlockFunctionBody * fix indentof statements in BlockFunctionBody in tests
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- 01 Mar, 2019 1 commit
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Alexandre Ardhuin authored
* add trailing commas on list/map/parameters * add trailing commas on Invocation with nb of arg>1 * add commas for widget containing widgets * add trailing commas if instantiation contains trailing comma * revert bad change
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- 09 Jan, 2019 1 commit
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jslavitz authored
* the onStart callback will report the location of the pointer where it wins the gesture arena by default instead of the pointer down location. Fixes all tests related to changing this default value.
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- 08 Jan, 2019 1 commit
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- 07 Jan, 2019 1 commit
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jslavitz authored
* Adds start behavior option to the drag gesture recognizer and makes it the default option when a drag gesture recognizer is created. Also fixes all the tests to work correctly with the new default behavior.
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- 08 Oct, 2018 1 commit
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Hans Muller authored
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- 12 Sep, 2018 1 commit
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Alexandre Ardhuin authored
* enable lint unnecessary_new * fix tests * fix tests * fix tests
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- 10 Sep, 2018 1 commit
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Will Larche authored
* [Material] Corrects default switch color. * [Switch] Making black32 a local const. * [Switch] Tests for default colors. * [Switch] Correcting number for being over 255.
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- 28 Aug, 2018 1 commit
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Ian Hickson authored
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- 31 Jul, 2018 1 commit
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Jonah Williams authored
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- 09 Jul, 2018 1 commit
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Jonah Williams authored
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- 03 Jul, 2018 2 commits
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Jonah Williams authored
This reverts commit 989f5741.
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Jonah Williams authored
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- 26 May, 2018 1 commit
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Jonah Williams authored
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- 23 May, 2018 1 commit
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Hans Muller authored
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- 03 May, 2018 2 commits
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Chris Bracken authored
Revert longPress/Tap and Gallery changes
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Jonah Williams authored
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- 27 Sep, 2017 1 commit
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Ian Hickson authored
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- 26 Sep, 2017 1 commit
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jiamingc authored
* Make switch widget accept 3 other colors: inactiveThumbColor, inactiveTrackColor, activeTrackColor. * Make switch widget accept 3 other colors. * Make switch widget accept 3 other colors.
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- 05 Sep, 2017 1 commit
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Adam Barth authored
Fixes #11868
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- 13 Mar, 2017 1 commit
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Ian Hickson authored
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 10 Jan, 2017 1 commit
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Adam Barth authored
This patch adds a number of tests for previously untested lines.
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- 08 Jul, 2016 1 commit
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Adam Barth authored
Rather than requiring the developer to specify a full Decoration, we now just take an ImageProvider for the thumb image. Also, fix ImageFit.scaleDown to actually work. Fixes #4571 Fixes #4673
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- 16 Jun, 2016 1 commit
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Ian Hickson authored
Overview ======== This patch refactors images to achieve the following goals: * it allows references to unresolved assets to be passed around (previously, almost every layer of the system had to know about whether an image came from an asset bundle or the network or elsewhere, and had to manually interact with the image cache). * it allows decorations to use the same API for declaring images as the widget tree. It requires some minor changes to call sites that use images, as discussed below. Widgets ------- Change this: ```dart child: new AssetImage( name: 'my_asset.png', ... ) ``` ...to this: ```dart child: new Image( image: new AssetImage('my_asset.png'), ... ) ``` Decorations ----------- Change this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: DefaultAssetBundle.of(context).loadImage('my_asset.png'), ... ), ... ), child: ... ) ``` ...to this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: new AssetImage('my_asset.png'), ... ), ... ), child: ... ) ``` DETAILED CHANGE LOG =================== The following APIs have been replaced in this patch: * The `AssetImage` and `NetworkImage` widgets have been split in two, with identically-named `ImageProvider` subclasses providing the image-loading logic, and a single `Image` widget providing all the widget tree logic. * `ImageResource` is now `ImageStream`. Rather than configuring it with a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`. * `ImageCache.load` and `ImageCache.loadProvider` are replaced by `ImageCache.putIfAbsent`. The following APIs have changed in this patch: * `ImageCache` works in terms of arbitrary keys and caches `ImageStreamCompleter` objects using those keys. With the new model, you should never need to interact with the cache directly. * `Decoration` can now be `const`. The state has moved to the `BoxPainter` class. Instead of a list of listeners, there's now just a single callback and a `dispose()` method on the painter. The callback is passed in to the `createBoxPainter()` method. When invoked, you should repaint the painter. The following new APIs are introduced: * `AssetBundle.loadStructuredData`. * `SynchronousFuture`, a variant of `Future` that calls the `then` callback synchronously. This enables the asynchronous and synchronous (in-the-cache) code paths to look identical yet for the latter to avoid returning to the event loop mid-paint. * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever. * `ImageConfiguration`, a class that describes parameters that configure the `AssetImage` resolver. The following APIs are entirely removed by this patch: * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead. * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor` used to handle. * `RawImageResource` and `AsyncImage` are gone. The following code-level changes are performed: * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`, and `RawResourceImage`, lives in `image.dart`. * `DecoratedBox` and `Container` live in their own file now, `container.dart` (they reference `image.dart`). DIRECTIONS FOR FUTURE RESEARCH ============================== * The `ImageConfiguration` fields are mostly aspirational. Right now only `devicePixelRatio` and `bundle` are implemented. `locale` isn't even plumbed through, it will require work on the localisation logic. * We should go through and make `BoxDecoration`, `AssetImage`, and `NetworkImage` objects `const` where possible. * This patch makes supporting animated GIFs much easier. * This patch makes it possible to create an abstract concept of an "Icon" that could be either an image or a font-based glyph (using `IconData` or similar). (see https://github.com/flutter/flutter/issues/4494) RELATED ISSUES ============== Fixes https://github.com/flutter/flutter/issues/4500 Fixes https://github.com/flutter/flutter/issues/4495 Obsoletes https://github.com/flutter/flutter/issues/4496
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- 12 Jun, 2016 1 commit
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Adam Barth authored
We now use the `@required` annotation to encourage developers to explicitly set onPressed and onChanged callbacks to null when that would disable the widget. Fixes #287
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- 26 May, 2016 1 commit
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Adam Barth authored
We weren't listening to the decorations to see when they loaded. Fixes #4185
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